[visionegg] Re: Enabling and disabling a stimulus (lib3ds in particular)

Hi Tony,

I think most of the other stimuli have 'on' rather than 'enabled' as a parameter... So for consistency, let's stick with 'on'. I'll add this to the lib3ds stimulus as soon as I get around to the modelview matrix issue for that stimulus. (Soon, I hope.)

Cheers!
Andrew

On Jul 27, 2005, at 10:17 PM, Tony Arkles wrote:

Tony Arkles wrote:

       if !enabled:
           return

Line 201, add: if not enabled: return

Ignore me entirely today please. I'm not sure what's going on. One more try...

       p = self.parameters
       if not p.enabled:
           return

Wow.  I think I just tricked myself because of how simple it is.  Sigh.
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