[visionegg] Re: Driving two monitors with VisionEgg? Possiblesolutions?
- From: Mark Tovey <getmark@xxxxxxxxxxxx>
- To: "visionegg@xxxxxxxxxxxxx" <visionegg@xxxxxxxxxxxxx>
- Date: Mon, 21 Jul 2003 18:13:10 -0400
> ... way to coax VisionEgg to display on two monitors simultaneously.
Ooops. Found my answer in the docs. Here we go:
(from Screen class in VisionEgg.core, VisionEgg Library reference)
> Currently, only one OpenGL window is supported by the library with
> which the Vision Egg initializes graphics (pygame/SDL). However,
> this need not limit display to a single physical display device.
> NVidia's video drivers, for example, allow applications to treat
> two separate monitors as one large array of contiguous pixels. By
> sizing a window such that it occupies both monitors and creating
> separate viewports for the portion of the window on each monitor,
> a multiple screen effect can be created.
I'll give that a try!
Mark
--
Mark Tovey
Ph.D. Student, Cognitive Science, Carleton University
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