[visionegg] Re: Adding noise to screen
- From: Eamon Caddigan <ecaddiga@xxxxxxxx>
- To: visionegg@xxxxxxxxxxxxx
- Date: Fri, 11 Jul 2008 09:28:19 -0500
If you're using VisionEgg 1.1, use Numpy to create a random array,
otherwise, use numeric. You can create a Texture object directly from
this data, or a PIL image (which can then be used to initialize a
Texture object).
-Eamon
On Jul 10, 2008, at 10:59 PM, Rafael Fernandez wrote:
Hello,
I am trying to add noise over a display. I am currently creating
TextureStimulus objects randomly all over the screen. However, this
is VERY slow. Does anyone have any idea on how to achieve this?
Thank you,
Rafael Fernández
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- References:
- [visionegg] Adding noise to screen
- From: Rafael Fernandez
Other related posts:
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- » [visionegg] Re: Adding noise to screen
- » [visionegg] Re: Adding noise to screen
- » [visionegg] Re: Adding noise to screen
Hello,I am trying to add noise over a display. I am currently creating TextureStimulus objects randomly all over the screen. However, this is VERY slow. Does anyone have any idea on how to achieve this?
Thank you, Rafael Fernández
- [visionegg] Adding noise to screen
- From: Rafael Fernandez