[visionegg] Re: 2 problems setting up 2 screen window (OSX 10.3.9)
- From: Douglas Taylor <dtaylor@xxxxxxx>
- To: visionegg@xxxxxxxxxxxxx
- Date: Wed, 08 Feb 2006 14:24:52 -0800
Hi Andrew,
I sent an e-mail to PythonMac-SIG and if they can
help I'll post back here. Best,
Doug
Andrew Straw wrote:
Hi Doug,
I must admit I'm so far out of the Mac OS X loop right now that I
can't help much. My suggestion is to send an email to the
PythonMac-SIG. If you send the code that used to work, I'm sure
they'll point you to the current incantation...
Douglas Taylor wrote:
Hi Andrew and All,
I'm trying to get a 2 screen setup going to demo
some stereo stimuli. The following works as advertised
import os
os.environ['SDL_VIDEO_WINDOW_POS']="0,0"
Trying to get rid of the toolbar does not. I followed the
example from Andrew's post
> import pygame.macosx
> pygame.macosx.app.mainMenu().setMenuBarVisible_(False)
http://mail.python.org/pipermail/pythonmac-sig/2003-August/008482.html
The error I get
pygame.macosx.app.mainMenu().setMenuBarVisible_(False)
AttributeError: 'module' object has no attribute 'app'
My pygame is pygame version 1.7.0 (OK)
Do I need a newer version of pygame?
I have 2 monitors both at 1024x768 resolution. When I request
a window 2048x768 the window is whited out and no rendering
can be seen. The max. screen size I could ask for is 2046x768
to see my stim. Any ideas what going on here? Thanks for
any help.
Doug
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- References:
- [visionegg] 2 problems setting up 2 screen window (OSX 10.3.9)
- From: Douglas Taylor
- [visionegg] Re: 2 problems setting up 2 screen window (OSX 10.3.9)
- From: Andrew Straw
Other related posts:
- » [visionegg] 2 problems setting up 2 screen window (OSX 10.3.9)
- » [visionegg] Re: 2 problems setting up 2 screen window (OSX 10.3.9)
- » [visionegg] Re: 2 problems setting up 2 screen window (OSX 10.3.9)
Andrew Straw wrote:
Hi Doug,
I must admit I'm so far out of the Mac OS X loop right now that I can't help much. My suggestion is to send an email to the PythonMac-SIG. If you send the code that used to work, I'm sure they'll point you to the current incantation...
Douglas Taylor wrote:
Hi Andrew and All,
I'm trying to get a 2 screen setup going to demo some stereo stimuli. The following works as advertised
import os os.environ['SDL_VIDEO_WINDOW_POS']="0,0"
Trying to get rid of the toolbar does not. I followed the example from Andrew's post
> import pygame.macosx > pygame.macosx.app.mainMenu().setMenuBarVisible_(False)
http://mail.python.org/pipermail/pythonmac-sig/2003-August/008482.html
The error I get pygame.macosx.app.mainMenu().setMenuBarVisible_(False) AttributeError: 'module' object has no attribute 'app'
My pygame is pygame version 1.7.0 (OK) Do I need a newer version of pygame?
I have 2 monitors both at 1024x768 resolution. When I request a window 2048x768 the window is whited out and no rendering can be seen. The max. screen size I could ask for is 2046x768 to see my stim. Any ideas what going on here? Thanks for any help.
Doug
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- [visionegg] 2 problems setting up 2 screen window (OSX 10.3.9)
- From: Douglas Taylor
- [visionegg] Re: 2 problems setting up 2 screen window (OSX 10.3.9)
- From: Andrew Straw