Understanding Interactive Television Newsletter - September 2002


September 2002

News, conferences and site updates

UNDERSTANDING INTERACTIVE TELEVISION
Academic and research resources about interactive television
http://itv.eltrun.aueb.gr/

Edited by the researchers of ELTRUN
EBusiness Center of the Athens University of Economics and Business
http://www.eltrun.aueb.gr/


News

Sony unveils Net-connected hard-disk video recorder
http://biz.yahoo.com/rc/020904/tech_sony_internet_1.html
Sony gave a fresh peek into its strategy for linking consumer electronics to
the Web, unveiling a Net-connected video recorder that can seek out and
record TV programmes it thinks its owner would like.

Sony PlayStation 3 Seen Out of the Box by 2005
http://story.news.yahoo.com/news?tmpl=story&u=/nm/20020906/tc_nm/tech_sony_p
laystation_dc_1
"We're not thinking about hardware," said the spokesman for Sony Computer
Entertainment (SCE), "the ideal solution would be having an operating system
installed in various home appliances that could run game programs."

Work starts on new Xbox
http://news.bbc.co.uk/1/hi/entertainment/new_media/2068120.stm
Microsoft admitted new versions of its games console were in development,
following reports it was planning to release a combined digital video
recorder and games unit next year.

But Serially, a Game in Episodes?
http://www.wired.com/news/games/0,2101,54188,00.html
A French video game company hopes to do what no gaming company has done
before: successfully launch an interactive episodic title that hooks gamers
like The Sopranos hooks television viewers.


Events

International Conference on Intelligent User Interfaces
http://www.iuiconf.org
Deadline: October 4, 2002


Reviewed Resources

Drucker, S.M., Glatzer, A. Mar, S.D. and Wong, C. Smartskip: consumer level
browsing and skipping of digital video content. In Proceedings of the SIGCHI
conference on Human factors in computing  systems, pages 219–226. ACM Press,
2002.
http://itv.eltrun.aueb.gr/papers/drucker02/
Traditional usability engineering techniques measure successful task
completion, efficiency and error rate, parameters that are usually
correlated positively with user satisfaction. Most notable among the recent
findings about home infotainment devices is the realization that users’
subjective satisfaction is at odds with performance metrics. In a usability
test of three video skipping interfaces (two commercial and one novel),
users preferred the interface that required more time, clicks and had the
highest error rate. Users reasoned their choice on the basis of how fun and
relaxing an interface was.


Articles

Media Consumption Analysis of Interactive Television Applications
By Julia Livaditi
http://itv.eltrun.aueb.gr/articles/2002/09livaditi/
We examine the needs audiences gratify and the patterns of use of
interactive television applications for the purpose of classifying them.
Media consumption refers to the viewers' choices of why and how media are
used. The ‘why’ part refers to the reasons that drive people to use media,
meaning the needs they seek to satisfy when using media. The ‘how’ part
refers to the way they choose to receive media, meaning their attitudes when
using media. These two dimensions will be examined in order to determine why
and how interactive television applications may be used.



Visit UNDERSTANDING INTERACTIVE TELEVISION
http://itv.eltrun.aueb.gr/


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