[uae] Re: New source snapshot and OS X/PPC build

Richard Drummond wrote:
> 
> The configure script doesn't do much error checking for GL support at the 
> moment. You probably need to use the --with-sdl-gfx option too:
> 
> ./configure --with-sdl-gfx --with-sdl-gl --with-sdl-sound

I already tried doing this too, always same error

> 
>> About vsync, it seems not working .... I got this error
>>
>> SDLGFX: vsynced output not supported.
>> SDLGFX: Using double-buffered, unsynced output.
>> SDLGFX: Failed to allocate texture.
>> reset at 0
>> PAL mode, 50Hz (h=227 v=312)
>> chipmem cleared
>> Bus error
> 
> :-(
> 
> Are you using SDL >= 1.2.10? If not, then vsync won't work in GL mode.

How can I check SDL framework version on OSX? Or I have to install libs from 
fink or other like this?
Previous version compiled without major problems..



Giancarlo


-- 


... Without music, life would be a mistake. (Nietzsche)

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