OK, this is a long involved one that I will try to make short. I have a file which, for the sake of discussion, we will break into three parts. The first part needs no processing. The second part needs to have a gradual 10 DB rise. The third part needs to be 10 DB higher than the first part. So, we have a file which plays normally, then increases gradually 10 DB and finally finishes 10 DB higher than part one. Here is how I do this and a discussion of the resulting problem. 1. Place a mark at the point where the file needs to begin to rise. This is just so I can find it again. 2. Place another mark where the file reaches its 10 DB maximum. Same reason. 3. Select from the last mark to the end of the file and raise that part of the file by 10 DB. 4. Go to the first mark and press left bracket. 5. Go to the last mark and press right bracket to select the part that needs to rise. 6. Perform a Dip/Rise function on the selected portion of the file that looks like this. First percent 50. First DB value 10. Second percent 100. Second DB value, 10. Fade value is linear. Here is the problem. The file works just like I want it to and as I explained in the beginning of the message. The problem is that at the second mark, where the sound just finishes rising and now continues 10 DB higher, there is either a little break in the sound or a pop depending on the frequency that happens to be present at that point. For example, if I create a file with a 1000 k tone and perform the above mentioned actions on the file, I hear a pop at the point of the second mark. If I try it with white, pink, or brown noise, I hear a little break in the sound. I can do the same thing in Sound Forge, but I have to get my wife to play around with the fade envelope so that I have a 10 DB rise. It also is using a linear fade. There is no pop or break at the point where the volume finally rises to its highest point and continues. Any guesses? Neal