[shell-coding] Re: Menus

Actually ... the AskTog point isn't about keeping the menu open, it's about 
opening it 
QUICKLY in the first place!  In other words, instead of having to slow down 
their mouse 
down to make sure they get the right menu ... the program makes a judgement 
about 
whether the user is trying to move their mouse _horizontally_ instead of 
vertically ...
    The bottleneck is the passage between the first-level menu and the 
second-level 
    menu. Using Windows, users have to slide across just right, least they slip 
down to 
    the next menu at the last moment. ... the V-shaped buffer zone allows users 
to make 
    an increasingly-greater error as they neared the hierarchical without fear 
of 
    jumping to an unwanted menu!
So, anyway ... a LOT of the useability issues he discusses are about 
productivity, about 
trying to let the user do work faster without making mistakes.  My pet peave 
about windows 
is that there isn't an obvious way to create interface elements that are 
against a screen 
edge (and therefore easier to click on).  You can do it, but NOT using standard 
windows 
gui elements ... and therefore, NOONE does it.

::Jaykul

> simple and obvious concept.  And although it is more elegant of a solution
> then a simple timeout delay, where a sub menu stays displayed for n ms
> before disapearing, it wouldn't seem to offer much more for the effort then
> the timer base solution.
> 
> chris

--
::Jaykul
Jaykul@xxxxxxxxxxxxx
http://fragmentized.com/jaykul

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