On Wed, 2011-03-02 at 13:26 -0600, Aaron Dummer wrote: > The idea of treating racks and locations as objects is interesting. > As you mentioned, it would solve several problems at once. I'll work > on incorporating that into a future version of 0.19. To me, the logical design is to have objects that can contain other objects in arbitrary configurations. This allows for cities that contain facilities, facilities that contain rooms, rooms that contain rack rows, rows that contain racks, racks that contain objects, and so on. Why stop at blades? Why start at racks? The only problem is deciding on visualisation. Regards, Tyler -- "The map is not the territory." -- Alfred Korzybski