[pure-silver] Re: Development modifications for higher sharpness

----- Original Message ----- 
From: "Bob Adler" <rgacpa@xxxxxxxxxxx>
To: <pure-silver@xxxxxxxxxxxxx>
Sent: Tuesday, April 26, 2005 6:23 PM
Subject: [pure-silver] Re: Development modifications for 
higher sharpness


> Much  better!
> I look forward to reading the original...
> Thanks,
> Bob
  Actually it was a setting in Outlook Express which got 
accidently set to send MIME in Base-64. It is now reset to 
send plain text with no encoding whatever.

>
> As I understand it,  you get sharper images from thinner 
> negs or negs processed in weak developer because the depth 
> of development in the grain of the film is less, resulting 
> in less difraction of the light as you look at the neg or 
> print it.  High accutance developers like Buetlers are 
> very low energy, and then you add potassium iodide to 
> cause the edge affect to enhance the appearance of 
> sharpness.  The emulsion of ACROS lies so flat and 
> grainless that it is probably difficult to change it much. 
> I am on vacation at the moment with a brick of 120 ACROS 
> and when I get back to the lab I am going to try 
> processing it all in PMK.. even though the new films like 
> that are not supposed to stain very well.  YOu might try 
> your fuji 400 in the PMK or some pyro developer.
> D Purdy
>
>
    This has to do with resolution not acutance. Acutance is 
a Kodak term for _appearant_ sharpness. It is an optical 
illusion caused by accentuating the contrast at edges 
between high and low density areas. This effect is caused by 
reaction products of the developer in the high density areas 
diffusing across to the low density area and affecting the 
rate of development there. It varies with the properties of 
the developer and the emulsion. In general, diluted 
developers and lack of agitation tend to cause this effect, 
which is also classified as edge or border effects. A 
microdensitomiter trace through a sharp edge will show a 
small peak on the high density side and sometimes a small 
depression on the low density side. The gradient of the edge 
tends to be increased.
   Compensation is the creation of a shoulder or low 
contrast area at higher densities. This is also caused by an 
accumulation of developer reaction products in the denser 
areas. Again, it is dependant on the developer properties 
and emulsion. The same sorts of developers which exagerate 
edge/border effects can also produce some compensation. 
Usually, these are diluted developers with a single 
developing agent and not too much sulfite. The properties 
needed to produce both effects seems to be opposite to those 
needed for low grain.
   Acutance does not increase _resolution_. In fact, the 
distortion of the reproduction of edges tends to reduce 
resolution a little. However, the eye sees acutance as 
sharpness rather than resolution.

---
Richard Knoppow
Los Angeles, CA, USA
dickburk@xxxxxxxxxxxxx 

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