RE: need a real programmer!

  • From: Katherine Moss <Katherine.Moss@xxxxxxxxxx>
  • To: "programmingblind@xxxxxxxxxxxxx" <programmingblind@xxxxxxxxxxxxx>
  • Date: Wed, 3 Aug 2011 12:49:26 +0000

C# is quite good for game development according to the audio gaming community.  
You know the one over  at AudioGames.net?  one of the developers responded to 
me when I said something about that, and he said that it'd work.  For audio, 
(I'm not 100 percent sure about this), but you could use Silverlight, or you 
could use the SlimDX library.

From: programmingblind-bounce@xxxxxxxxxxxxx 
[mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of RicksPlace
Sent: Wednesday, August 03, 2011 5:07 AM
To: programmingblind@xxxxxxxxxxxxx
Subject: Re: need a real programmer!

        Hi Inthane: I'm not sure if I am the Rick you mentioned but I remember 
your original post a little.
I am a VB.net / Sql CE or Sql Server guy for the most part. I am experienced in 
Business Apps. Now, Game production is quite diferent.
I don't know how well suited CSharp or any of the MS languages are for the 
purpose of game creation. I am thinking of the 2 main  technicals of a game 
that is logic flow and the UI element processing.
When it comes to the logic flow that might be doable easily enough but I'm not 
at all sure about handling audio / video technicals. I would guess it would 
require Flash or Silverlight to pull off something of real quality for sighted 
people and I'm not sure about what else could be used in their place for 
quality Audio control.
I would think that those 2 technicals would be the foundation of at least the 
UI components of a game like you describe.
I haven't worked in Flash and I am still in VB.net 2008 since WindowEyes won't 
work well with UIA and not at all with WPF which is what Silverlight is all 
about.
My guess you were talking to the other Rick I have seen on list from time to 
time but if it was me, and I will help you with your app if I can, I don't have 
the tools to develop a really killer game like I would imagine you would want 
to do to compete with other companies out there.
Also, if you are going to go cross-platform you should keep that in mind from 
the very start of the project and select tools and skill sets accordingly.
Finally, if you are going to develop action games with any quality visuals you 
will, of course, need a sighted person, best a Programmer type, to design, test 
and coordinate visuals with logic flow, timing and audio and all that jazz.
How you might use the graphics and perhaps the digitized images of real 
characters wwould be beyond what I have done and I wouldn't know how to learn 
to do that without having some vision.
So, if me, I'll have to back out since I don't have the skill set necessary for 
the UI portion of the gaming arena and might not be up to speed with the logic 
flow which might be some form of AI in advanced senarios.
Now, if you need a program to track your income, handle some accounting or any 
inventory control  from those apps, well I could do that.
Keep posting up about your progress though since it would be pretty cool to be 
able to use those types of advanced tools to create interactive Science Fiction.
Later Inthane:
Rick USA

----- Original Message -----
From: inthane<mailto:inthaneelf@xxxxxxxxxxxxxx>
To: programmingblind@xxxxxxxxxxxxx<mailto:programmingblind@xxxxxxxxxxxxx>
Sent: Tuesday, August 02, 2011 10:54 PM
Subject: Re: need a real programmer!

hello again folks,

there is a lot of things going on in my life so at times my responses
are going to be a bit slow to show up!

ok, I've had responses on my original query from Roger, Q, Ramit, Mesut,
and a helpful hand offered from      rick

first, Q, as I said in a personal reply to you for most of my needs, I
need a partner, I don't have the capital to afford to have you build
them and need to then sell them. though I may ask you about a private
program I need  in a few days(since its a personal application, its not
going to make money so I'm going to probably have to pay someone to
build it)

roger and rick, I have one application that's more of a database
application that needs to be able to swiftly bring up a selected number
of information entries , and make run functions on said data and display
the results back to me quickly simply and rapidly . I'll contact you
about it off list OK?

now for everyone else (that would be Ramit, Mesut, and roger if he is
still interested in game programming)
you guys  asked some questions so here are my answers to the best of my
ability:

Question 1. for which platform do you envisage to have these games?:
answer: what I am aiming for, are (at first) windows based screen reader
friendly games that are playable by both sighted and VI folks, that will
go to levels that such games have been, and beyond!

language is fairly open though I would like to keep it out of the
esoterics or the les flexible languages like lisp and/or working in
flash

c++, C#, those would be my preferences myself, but not a requirement

these games run the gambit from fairly simple shooter games (I have one
fashioned after an old arcade game that I believe folks would have a
blast with, I know of many a worn out arcade machine that ran it) all
the way up to puzzle games, semi role playing games like shades of doom
and lone wolf, and beyond these into full on RPG and multi player game
scenarios

I used to work for a game company, games for the blind, but the owner,
I'll just say he had some issues that caused the company to close up
titer than a goblins backside, and then it disappeared from the web
totally after a minor try at a come back.

I was already long gone when that happened, but I have game designs in
my head, that I was going to suggest to that former boss, along with
experience in game writing (in the pencil and paper role playing game
genre's  that can produce some fun, exciting and complex games.

I also was known for, if not finding "the way" to do things, leading the
programmers to look at things so they could figure out how to do them,
as well as a knack for spotting and adding the "nice details" that were
missing from the games produced.

question 2. What would be the potential of earnings can you foresee from
these games?:
answer: hmmm, GMA games is still running so they must be making enough,
they have in fact added a game to there line that sounds very similar to
one of my concepts blast it! but anyway, I also remember my old
boss/partner saying that he had just received a check for 10,000 dollars
from the company he used for his online site's game purchasing payment,
a smaller company that was in competition with PayPal in it's early
days.

so I see good potential for a profitable partnership here.

question 3. Can you provide more info regarding games you have in mind?
as stated above, I have things from one or two person arcade style
games, to multi player games (one computer or many) all the way up to
multi person RPG games similar to doom, Diablo, and masters of Orion

I work just as well in science fiction, and fantasy, along with cross
Genre creations of current times/science fiction, current time/fantasy,
some with war games, so on and so forth.

now my #4. what I am looking for is/are a partner or partners who want
to work together with me to create some fun games and see if we can earn
ourselves some elevated living capital! but without hanging ourselves
out to dry with our current existence!
I would be willing to go into a simple 50/50 agreement for the first
simple game, and then we... would invest the income from that back into
the enterprise to make it legal, safe for us (I'm thinking an LLD here)
and then formalize the company for fun and profit.

so, now that you have details, what do you folks think?
inthaneelf
inthaneelf@xxxxxxxxxxxxxx<mailto:inthaneelf@xxxxxxxxxxxxxx>

Other related posts: