Hello all, I wanted to get in to some design with physics, building simulations, etc. I had some ideas for some fun games, though I have a problem. I want to learn about vectors, trig, calc, etc. Are there any accessible math resources you guys used? I do great if I can sit down and teach myself, or if I can understand the problem, it's just getting everything that's the issue. Second, would someone happen to have a list of formulas for physics calculations? I'd like to play around with some of those. I'd also like to find a decent calculator (preferably software) that will do what I set it to, using variables and etc. I heard about matlab, but I believe that costs. I just want to play around with it, so investing cash isn't an option at this point. It might, if I had the cash to invest, but that just opens up a whole new set of doors(problems) Last, I'd like to learn how algos work such as compression and encryption. All the info on these I've found are decent, but they tend to show their formulas in graphics, which is no help at all. Thanks, Tyler Littlefield Web: tysdomain.com email: tyler@xxxxxxxxxxxxx My programs don't have bugs, they're called randomly added features.