What are good technologies for two player game servers?

  • From: "R Dinger" <rrdinger@xxxxxxxxxx>
  • To: "programming" <programmingblind@xxxxxxxxxxxxx>
  • Date: Thu, 21 Oct 2010 11:33:13 -0700

Hi All,

What sort of internet technologies are well suited to build a server for two 
player games.

I am considering developing a server system for controlling on going chess 
games, that is keeping track of all the moves so far, the time used by each 
player and so forth all via a text web interface.  Many games would be in 
progress at the same time and so each on-going game would be in a database that 
is updated as new moves arrive.

I have been looking at just using something simple like cgi scripted pages with 
form controls generated at the server by Python, but that seems a little clunky.

Can anyone suggest suitable technologies for me to look at?

I have a good knowledge of Python, C++ and C, but will always consider learning 
a new language if desirable like PHP or even PERL.

Also I want to use a web hosting service not run my own server.  So I am 
looking for something commonly available.

Richard

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