Re: Playing mp3 files as background

  • From: "Simon" <simoncwn@xxxxxxxxxxx>
  • To: <programmingblind@xxxxxxxxxxxxx>
  • Date: Mon, 26 Nov 2007 07:44:46 -0000

hahahaha, that's me too! Ooh! This looks interesting! Now what did I come here 
for again? ...
But I'll definitely have to have a look at that, if that works then it's yet 
another hurdle overcome.
Allrighty then, let's see if we can get this there mp3 file converted.
Cheers,
Simon
  ----- Original Message ----- 
  From: inthaneelf 
  To: programmingblind@xxxxxxxxxxxxx 
  Sent: Monday, November 26, 2007 7:42 AM
  Subject: Re: Playing mp3 files as background


  lol, lots of stuff there, I tend to get focused and miss things myself, 
either that or get distracted with something other than what I wanted,  and 
then forget to get what I originally went there for, grins

  I'm inthane!, I'm an elf!... 
    ----- Original Message ----- 
    From: Simon 
    To: programmingblind@xxxxxxxxxxxxx 
    Sent: Sunday, November 25, 2007 10:56 PM
    Subject: Re: Playing mp3 files as background


    lol I go there all the time and I missed that also? Typical of me. Thanks 
elfers I'll take a look see now.
    Cheers,
    Simon
      ----- Original Message ----- 
      From: inthaneelf 
      To: programmingblind@xxxxxxxxxxxxx 
      Sent: Monday, November 26, 2007 12:06 AM
      Subject: Re: Playing mp3 files as background


      Codex is available from: 
      www.jfwlite.com 
      for free on there programs page, 

      HTH
      inthane
      . For Blind Programming assistance, Information, Useful Programs, and 
Links to Jamal Mazrui's Text tutorial packages and Applications, visit me at:
      http://grabbag.alacorncomputer.com
      . to be able to view a simple programming project in several programming 
languages, visit the Fruit basket demo site at:
      http://fruitbasketdemo.alacorncomputer.com

        ----- Original Message ----- 
        From: Simon Jaeger [simon4599] 
        To: programmingblind@xxxxxxxxxxxxx 
        Sent: Sunday, November 25, 2007 3:02 PM
        Subject: Re: Playing mp3 files as background


        It does. It's hard to say what, but something about GoldWave converts 
the files in such a way that ComAudio usually will not decode them. If you have 
soundforge or even CDex, you may want to try those. 
          ----- Original Message ----- 
          From: Simon 
          To: programmingblind@xxxxxxxxxxxxx 
          Sent: Sunday, November 25, 2007 5:58 PM
          Subject: Re: Playing mp3 files as background


          I'm using goldwave. I figured it'd just convert over normally. Hmm, 
I've got a lot to learn here too, it seems.
          Cheers,
          Simon
            ----- Original Message ----- 
            From: Simon Jaeger [simon4599] 
            To: programmingblind@xxxxxxxxxxxxx 
            Sent: Sunday, November 25, 2007 10:53 PM
            Subject: Re: Playing mp3 files as background


            some files, in general, have trouble playing with ComAudio. Also, 
mp3s do not loop, and if you converted it from the laready converted mp3 to an 
ogg file, it definitely isn't going to loop. What program are you using to 
convert this file?

             ----- Original Message ----- 
              From: Simon 
              To: programmingblind@xxxxxxxxxxxxx 
              Sent: Sunday, November 25, 2007 2:55 PM
              Subject: Playing mp3 files as background


              Hi guys,
              This is sort of related to the COMM Audio question that was asked 
earlier, but there are differences so I'll start a new topic just to be safe.
              I'm writing a game that needs background music, among other 
things. Well DirectSound, (version 8 with vb6 in my case), doesn't like to play 
mp3 files, so I'd like to use COMM Audio. In the documentation for for the 
library it says that it has trouble with some mp3 files, (my background music 
is one of them), so I switched to an .ogg file. That is to say I converted the 
file. Thing is I'm still having the same problem. Lots of very jumpy, rhythmic, 
but jumpy white noise. While you can dance to it.. bearly, grin, it's not 
something I'd want to put in a professional game really. So to my question. Has 
anyone else had this problem, and if so what did they do to fix it if anything?
              I have thought about converting the background music to a .wav 
file, which I know do play ok as the other sound effects play wonderfully. The 
only issue I'd have there is download size. I'm scared to think how big the 
file would be if I had to convert 10 levels' worth of music to .wav on top of 
all the other files it needs. Can we say order on CD? *grins*
              Anyway thanks in advance for any help with this.
              Regards,
              Simon

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