Ken, Currently, I don't think it would do Braille output for each platform. It "might" work on Mac, and might work with JAWS, but we actually don't own a braille display in our lab, so I really am unsure. It's an open source tool though, so if you want to add support for a particular platform, you are surely welcome to do so, Stefik On Mon, Dec 13, 2010 at 11:09 PM, Ken Perry <whistler@xxxxxxxxxxxxx> wrote: > Does this include braille output as well or only speech? It would be nice > to have a cross platform way of doing both for example brltty could be added > in. > > Ken > > > -----Original Message----- > From: programmingblind-bounce@xxxxxxxxxxxxx > [mailto:programmingblind-bounce@xxxxxxxxxxxxx] On Behalf Of Andreas Stefik > Sent: Monday, December 13, 2010 10:56 PM > To: programmingblind@xxxxxxxxxxxxx > Subject: Re: Cross platform speech API > > I should say also that, starting in Sodbeans 1.5, we have > automatically routed all that complicated text-to-speech work into our > programming language, Hop, which is a general purpose programming > language we've created in my lab. In our programming language, to > write a program that connects to any supported environment or screen > reader, an entire program would be: > > say "Hello, world!" > > And that's all. It can't get easier than that! > > Sodbeans 1.5 isn't out though, although we're ahead of schedule and > might actually release this week, if our final testing goes well. > > Here's a link to our wiki: > > http://sourceforge.net/apps/trac/sodbeans/wiki > > Stefik > > On Mon, Dec 13, 2010 at 9:51 PM, Andreas Stefik <stefika@xxxxxxxxx> wrote: >> We have our own open source solution to do this on the Sappy/Sodbeans >> projects. Currently it supports: >> >> 1. Mac with basic Voice Over compatibility >> 2. Windows XP 32, Vista and 7, 32 and 64 >> 3. JAWS compatibility >> 4. NVDA compatibility >> >> And I just hired another developer to add Vinux and Ubuntu support, >> and to massively revamp the documentation, next semester, which should >> make it much easier to get up and running with it. You can access >> basic TTS from either Java, C++, or as a NetBeans platform module. The >> only real catch right now is that our documentation for that part of >> the project kind of stinks --- but --- it works. >> >> If you want more information, please feel free to take a gander at the >> Sappy and Sodbeans projects on sourceforge. Sappy contains the Mac and >> Windows implementations of the TTS engine. Sodbeans includes those >> implementations into a NetBeans platform application, routing the >> tools through Java, C++, and Objective C. >> >> Yaa, let me tell you, writing cross-platform TTS apps can be quite an >> ordeal! It's open source, so even if you don't use it directly, it >> might help, >> >> Stefik >> >> On Sun, Dec 12, 2010 at 6:22 AM, QuentinC <quentinc@xxxxxxxxxxx> wrote: >>> Yes, espeak is one possible solution: I would say, as a last ressort >>> solution, because the voice is horrible. But why not. >>> I would prefer using jaws, NVDA or whatever screen reader first, because > of >>> their better voices. >>> >>> I had already tried to use espeak on windows, but I didn't succeeded so > far. >>> I will continue to try. >>> >>> >> > __________ > View the list's information and change your settings at > //www.freelists.org/list/programmingblind > > > __________ > View the list's information and change your settings at > //www.freelists.org/list/programmingblind > > __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind