[pittsburghquake] Re: Unreal Tournament 2003 - Got It!

  • From: shannonbob@xxxxxxxxx
  • To: pittsburghquake@xxxxxxxxxxxxx
  • Date: Wed, 28 Aug 2002 14:14:18 +0000

If it runs on my computer..

850 Mhz Athlon AMD
GeForce 2
> 
> No problem.  Once we all get it up and running.  We'll have to try out a 
> network 
> game.
> 
> J
> 
> -----Original Message-----
> From: shannonbob@xxxxxxxxx [mailto:shannonbob@xxxxxxxxx]
> Sent: Wednesday, August 28, 2002 9:50 AM
> To: pittsburghquake@xxxxxxxxxxxxx
> Subject: [pittsburghquake] Re: Unreal Tournament 2003 - Got It!
> 
> 
> I'd like a copy.  Pass one on to Shannon Thursday..
> 
> Bob
> > 
> > I'd like a copy...wanna' see what it's like on the GeForce 4 Ti.  Yeah, I
> > bit the bullet...and by the way...ATi SUx.
> > 
> > ----- Original Message -----
> > From: Agostoni, Jason D. <agostoni@xxxxxxx>
> > To: <pittsburghquake@xxxxxxxxxxxxx>
> > Sent: Tuesday, August 27, 2002 7:40 PM
> > Subject: [pittsburghquake] Unreal Tournament 2003 - Got It!
> > 
> > 
> > >
> > > After days of searching, I was finally able to dig up the BETA version of
> > UT2003.  It is two CDs so if anyone wants a copy, let me know and I'll bring
> > it into work (or pass it to a friend who will pass it on to you).  FYI ...
> > the retail version is due out at the end of September.
> > >
> > > So what did I think of it you ask?
> > >
> > > Graphics are cool, but I expected more.  Perhaps the screenshots of DOOM
> > III have me biased.  Still, the neat effects with grass and foliage are
> > interesting.  I haven't noticed any neat-o lighting effects beyond what the
> > original UT already possessed.  The HUD is very nicely laid out and the menu
> > interface is cool.  Strong point?  I really dig the sound effects.  Though
> > in this Beta version I think they are still incomplete.
> > >
> > > Gameplay?  I would say it is quite similar to the original UT but for
> > those of you not already familiar...  It is a little slower gameplay then
> > QIII but much faster than Tribes.  The weapons are neat (with alternate fire
> > mode) but many are leftovers from UT.  Overall, it was quite fun and still
> > challenging.
> > >
> > > It ran OK with my GeForce 2 GTS but could probably use some more
> > horsepower to make it really shine.  Alchemist should be able to report in
> > with his GF3.
> > >
> > > AssShrapnel
> > >
> > > ======================
> > > Jason D. Agostoni
> > > System Analyst
> > > Automotive Coatings
> > > PPG Industries, Inc.
> > >
> > > agostoni@xxxxxxx *
> > > 412-434-3343 (Pittsburgh) *
> > > 412-434-3800 (FAX)
> > > ======================
> > >
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