[pittsburghquake] Re: Unreal Tournament 2003 - Got It!

  • From: "Agostoni, Jason D." <agostoni@xxxxxxx>
  • To: "'pittsburghquake@xxxxxxxxxxxxx'" <pittsburghquake@xxxxxxxxxxxxx>
  • Date: Wed, 28 Aug 2002 09:56:35 -0400

No problem.  Once we all get it up and running.  We'll have to try out a 
network game.

J

-----Original Message-----
From: shannonbob@xxxxxxxxx [mailto:shannonbob@xxxxxxxxx]
Sent: Wednesday, August 28, 2002 9:50 AM
To: pittsburghquake@xxxxxxxxxxxxx
Subject: [pittsburghquake] Re: Unreal Tournament 2003 - Got It!


I'd like a copy.  Pass one on to Shannon Thursday..

Bob
> 
> I'd like a copy...wanna' see what it's like on the GeForce 4 Ti.  Yeah, I
> bit the bullet...and by the way...ATi SUx.
> 
> ----- Original Message -----
> From: Agostoni, Jason D. <agostoni@xxxxxxx>
> To: <pittsburghquake@xxxxxxxxxxxxx>
> Sent: Tuesday, August 27, 2002 7:40 PM
> Subject: [pittsburghquake] Unreal Tournament 2003 - Got It!
> 
> 
> >
> > After days of searching, I was finally able to dig up the BETA version of
> UT2003.  It is two CDs so if anyone wants a copy, let me know and I'll bring
> it into work (or pass it to a friend who will pass it on to you).  FYI ...
> the retail version is due out at the end of September.
> >
> > So what did I think of it you ask?
> >
> > Graphics are cool, but I expected more.  Perhaps the screenshots of DOOM
> III have me biased.  Still, the neat effects with grass and foliage are
> interesting.  I haven't noticed any neat-o lighting effects beyond what the
> original UT already possessed.  The HUD is very nicely laid out and the menu
> interface is cool.  Strong point?  I really dig the sound effects.  Though
> in this Beta version I think they are still incomplete.
> >
> > Gameplay?  I would say it is quite similar to the original UT but for
> those of you not already familiar...  It is a little slower gameplay then
> QIII but much faster than Tribes.  The weapons are neat (with alternate fire
> mode) but many are leftovers from UT.  Overall, it was quite fun and still
> challenging.
> >
> > It ran OK with my GeForce 2 GTS but could probably use some more
> horsepower to make it really shine.  Alchemist should be able to report in
> with his GF3.
> >
> > AssShrapnel
> >
> > ======================
> > Jason D. Agostoni
> > System Analyst
> > Automotive Coatings
> > PPG Industries, Inc.
> >
> > agostoni@xxxxxxx *
> > 412-434-3343 (Pittsburgh) *
> > 412-434-3800 (FAX)
> > ======================
> >
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