[ossrp-control] Re: So, where do you want the project to go?
- From: "Jamal Mazrui" <Jamal.Mazrui@xxxxxxx>
- To: <ossrp-control@xxxxxxxxxxxxx>
- Date: Mon, 25 Apr 2005 18:15:22 -0400
I agree that a well coded .NET program can outperform a poorly coded
program in an unmanaged language. Assuming equivalent programs are
professionally coded, however, I think the .NET one will be noticeably
slower. That is not necessarily bad overall because performance is not
the only valid consideration, e.g, others may be stability,
maintainability, and scaleability. =20
Where performance is the highest priority though, such as in
system-level services, I doubt that a .NET language would be preferred.
The .NET framework itself, for example, is probably written in C or
Assembler, and probably still makes calls to the Win32API, which, as I
understand it, Microsoft will have to keep under the hood for backwards
compatibility for years to come.
Regards,
Jamal
-----Original Message-----
From: ossrp-control-bounce@xxxxxxxxxxxxx
[mailto:ossrp-control-bounce@xxxxxxxxxxxxx] On Behalf Of David Lant
Sent: Monday, April 25, 2005 5:26 PM
To: ossrp-control@xxxxxxxxxxxxx
Subject: [ossrp-control] Re: So, where do you want the project to go?
And in fact, many unmanaged languages are more interpreted than many =3D
people
think. VB6, for example, is not entirely compiled, hence the need for a
=3D
VB
runtime which does perform partial interpretation.
Personally, I would imagine most performance problems that your average
=3D
end
user can notice, are mainly down to poor design or coding practice. =3D
Because
many complex and common features are directly provided or supported by =
=3D
the
CLR and the .NET Framework, you can actually obtain performance benefits
under .NET, which otherwise would have had to be hand cranked before.
Basically, design the system to load and compile the components you =3D
*know*
will be needed most up front. Then let the CLR handle it from there, as
long as you don't code humongous modules from which you're only invoking
=3D
a
couple of lines. <smile> Modularise sensibly.
All the best,
David
-----Original Message-----
From: ossrp-control-bounce@xxxxxxxxxxxxx
[mailto:ossrp-control-bounce@xxxxxxxxxxxxx] On Behalf Of Will Pearson
Sent: 25 April 2005 06:42
To: ossrp-control@xxxxxxxxxxxxx
Subject: [ossrp-control] Re: So, where do you want the project to go?
Hi Jamal,
Yes, there's a slight performance hit with .Net languages at the moment.
This is to do with the need to compile the code from an intermediate
language to the native instruction set when each element of the program
=3D
is
run for the first time each time the program is run. So, the =3D
performance
hit isn't great on elements of the program that are used frequently. =
=3D
There
are ways to get around this, such as ngen, but performance is probably
impacted more by design than whether it's native or intermediate code.
Will
----- Original Message -----=3D20
From: "Jamal Mazrui" <Jamal.Mazrui@xxxxxxx>
To: <ossrp-control@xxxxxxxxxxxxx>
Sent: Monday, April 25, 2005 4:39 PM
Subject: [ossrp-control] Re: So, where do you want the project to go?
> I agree that a .NET based screen reader would offer a benefit in=3D20
> portability to other operating systems that also have .NET support.
=3D20
> My concern would be performance, as I've noticed that .NET=3D20
> applications seem to run more slowly than others, presumably
because=3D20
> of their more interpreted nature and use of a runtime engine.
>
> Regards,
> Jamal
>
>
> -----Original Message-----
> From: ossrp-control-bounce@xxxxxxxxxxxxx
> [mailto:ossrp-control-bounce@xxxxxxxxxxxxx] On Behalf Of Will Pearson
> Sent: Sunday, April 24, 2005 3:04 PM
> To: ossrp-control@xxxxxxxxxxxxx
> Subject: [ossrp-control] Re: So, where do you want the project to go?
>
>
> Hi Ryan,
>
> Point noted. If we do go down the route of using the .Net
Framework=3D20
> and a component based architecture, it should only take two of some of
=3D
> the components to have things working on 98SE, 2000 and upwards. =3D20
> Whether this
> is architecturally possible in terms of the software design is =3D
something
> that would have to be investigated, but it's something that will
> certainly
> be looked into.
>
> Will
> ----- Original Message -----=3D3D20
> From: "Ryan Mann" <rmann@xxxxxxxxxxxx>
> To: <ossrp-control@xxxxxxxxxxxxx>
> Sent: Saturday, April 23, 2005 7:58 PM
> Subject: [ossrp-control] Re: So, where do you want the project to go?
>
>
> > Hello. I have a suggestion about the screen reader you plan to
> develope
> > for Longhorn. That is, that it is also made to be compatible with
> Windows
> > XP. I make this suggestion because you say that you want to make
> access
> > technology affordable to everyone. One way to do this is to make it
> work
> > with operating systems that people already have on their computer.
=3D20
> > On
> the
> > otherhand, if you only make it compatible with the latest =
Windows=3D20
> > operating system, people will have to spend money to purchase
that=3D20
> > operating system in order to use your screen reader. I've recently
> gotten
> > a laptop computer with Windows XP and I don't think I could justify
> buying
> > a new operating system in order to try out a particular screen=3D20
> > reader. Out of curiosity, is there going to be some special
feature=3D20
> > in Windows Longhorn that makes it easier to develope screen
readers=3D20
> > for it? I'm
> just
> > wondering why you want to develope the screen reader just for=3D20
> > Longhorn
> and
> > not operating systems that people already have installed on =
their=3D20
> > computers. just my opinion.
> > Ryan
> >
> >
> > On Sat, 23 Apr 2005, Will Pearson wrote:
> >
> > > Hi,
> > > As the OSAT Project is a community project, it's vital that
you,=3D20
> > > the
> community, get involved in determining the direction the project
goes=3D20
> in. So, we're throwing the floor open to discussion on what you
would=3D20
> like to
> see happen in the world of access technology research and development.
> The
> only thing that we ask, is that all suggestions are in-line with the
> goals
> of the project: 1) To advance the state of the art in access =3D
technology
> research and the abilities it provides it's users, and 2) to provide
> those
> who cannot currently afford access technology with the abilities that
=3D
it
> brings to people.
> > >
> > > Some of the ideas that we've had so far are:
> > > 1. A screen reader for Windows Longhorn, which I'll explain more
> about
> in a separate message.
> > > 2. An OCR system for dealing with hand writing and other text.
3.=3D20
> > > An auditory synthetic vision system.
> > >
> > > We'll likely not have the resources to work on everything everyone
> wants
> at once, but make suggestions. If you can, try to explain how =
they=3D20
> would fit in with the project's goals, and we'll take the
discussion=3D20
> from there.
> > >
> > > Thanks,
> > >
> > > Will
> > >
> > >
> >
> >
>
>
>
>
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