[opendtv] Re: Precision
- From: "negrjp" <negrjp@xxxxxxxxxx>
- To: "opendtv" <opendtv@xxxxxxxxxxxxx>
- Date: Fri, 25 May 2007 06:52:01 -0300
Very Interesting!
In video domain is possible aliasing phenomenom?
For LP records nostalgia, Look this :
http://www.elpj.com/index.html
Jonas
In video, how much precision is enough?
Let us take audio as an example. Audio can be sampled at 48,000 samples per
second, 16 bit, and it is "CD" quality. But sample at 192Khz at 24 bit,
process, downconvert, encode, etc., and the quality is markedly better than
when produced at the previously stated format. Of course, we are only dealing
with one axis, representing pressure, and time (or are we?).
However, if we sample audio at 384Khz at 48 bits, I bet not but three people in
the world could tell a difference from the audio produced at 192Khz at 24 bits.
So there is a point to which we have human limitations and there is no reason
to sample higher or with more "precision" (Law of diminishing returns), save
research areas.
However, there is a weak link to this aforementioned audio recording: spatial
offset. Even with 7.1 surround sound, there is still spatial gaps to fill with
audio. So there is still room for improvement. But it is not in sampling
frequency or bit depth that will make the difference.
Now back to video.
First of all, bit depth: 8 bit, 10 bit, 12 bit, higher? What is the graduation
difference the eye can see at a particular wavelength? Obviously, it is going
to be different at different wavelengths. So what is our target maximum? Or
should it be different for different wavelengths?
I can clearly see a difference in each of the currently used bit depths; all
are still well below the human's ability to perceive. The contrast range of the
human eye is incredible.
I liked the papers that were recently presented about Color Gamut. Clearly
there is progress in developing better displays and current production formats
help deliver the quality for those displays.
Frame rates could improve. Temporally, we can perceive even changes at 1/60th
of a second. When I did high speed photography, I was amazed at what my eye
could see based on the effective shutter speed I needed to capture the image.
Of course, to me it was a blur, but I knew it was there. Maybe, like the color
gamut, the question is not what can be seen but what is the fastest object we
are likely to capture on film, making that the maximum. But I would suggest
that it could be in the order of 1,000 frames per second or more.
And then, there is peripheral vision and emersion effect. While IMAX does
indeed cover a very large area, even in the optimal seating position, it is not
optimal. I always liked OmniMAX better (where did they go?) because it covered
more peripheral, although not all. And as soon as one looks to an object to one
side, one sees border. Ultimately, one would need 360 degrees spherical, except
maybe where the couch sits.
I am really am asking these questions so feel free to let me know if you know
some of the target maximums. Like audio, I think there are some maximums where
we can quit, but I don't think the current technology is there yet. I am just
curious if anyone here knows what they are.
But one could still produce audio in 48Khz at 16 bit, process and encode, and
still enjoy the music (or discussion, etc.). Almost anyone with normal ears can
hear the difference but might not care, so long as the content is keeping our
interest.
The same is most likely true of our High Def. formats today. After writing
this, it does seem like there is a lot of room for improvement in the capturing
and display of visual media.
Perhaps this is not really appropriate to OpenDTV so please feel free to
disregard.
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