[opendtv] Re: Food for thought
- From: Craig Birkmaier <craig@xxxxxxxxx>
- To: opendtv@xxxxxxxxxxxxx
- Date: Fri, 23 Feb 2007 07:43:34 -0500
At 4:23 AM +0000 2/23/07, Adam M. Costello wrote:
Craig Birkmaier <craig@xxxxxxxxx> wrote:
to deliver the full quality of HDTV you'll need the equivalent of the
bits required for about 4 SD services
Why is it 4 rather than 6? (1920 * 1080) / (720 * 480) = 6.0.
And that's using the most generous DTV definition of SD. To capture the
resolution of analog NTSC, 480*480 is sufficient (right?), which would
make the ratio 9.0.
AMC
Good question Adam.
There are two aspects to the answer, related to the spatial and
temporal resolution of the source(s).
It is true that 1920 x 1080 has about 6 times the number of samples
as an SD source. Some of these samples may represent the same
information as in the SD source (the common 4:3 center area), and the
remaining samples represent new, correlated information at the edges
of the common area. In most cases the 1920 x 1080 source will have
more detail information to encode as well.
Depending on the way in which the source has been sampled and
processed, there will be varying amounts of entropy in the HD and SD
source. By this I mean sampling errors, noise and other impairments
that the encoder must deal with. If the SD source was oversampled,
then resampled to SD resolution the samples will have less entropy
(i.e. be more accurate) and thus will encode with greater efficiency.
Entropy is the big problem for HD, as most current HD acquisition
systems do not oversample, and noise is a major issue at the higher
frequencies.
The good news for the HD source is that the highest frequencies will
be quantized away first, and this will eliminate fine detail, not the
lower frequencies common to both the SD and HD source. Bottom line,
although there are 6 times more samples to encode, there is not 6
times the information content in SD and HD versions of the same
source.
Then we get into the temporal domain - the motion content of the
sources. HD actually helps with motion compensated prediction, as the
extra samples are typically highly correlated with respect to the
motion (not the noise). Typically we get more gain from the motion
compensated predictions in HD source to help offset the increased
levels of spatial detail that must be encoded.
So when comparing a single SD stream with an HD stream shooting the
same source we may see a relationship in the range of 6x the
complexity down to about 2x. I would note that Standard Definition
DVDs are typically encoded at an average bit rate of 6-8 Mbps, with
peaks that can reach 11 Mbps; even at these higher rates with lower
temporal rate 24P source there are still scenes that are bit starved.
Now consider what happens when we start adding more sources that are
un-correlated. We are no longer talking about 6X the number of
samples representing the same temporal information, but rather,
totally different information in both the spatial and temporal
domain. If we used the same bit rates as DVDs for four SD sources we
would need 24-32 Mbps average with peaks out to >40Mbps. In reality
the four sources typically will not all peak at the same time, and we
can use statistical multiplexing to give the sources that need more
bits some help when other sources are less demanding.
Still, we are encoding a great deal of information, so when you try
to cram 4-6 sources in a 19-24 Mbps broadcast multiplex, something
has to give - typically this means pre-filtering the sources to
reduce the information content. As you noted, NTSC can be encoded as
480 x 480, and it is not uncommon to see 352 x 480, especially with
DBS services. Just remember, that most of the temporal information is
not filtered out, we are just making the spatial samples more
correlated as we filter down.
The more you pre-filter, the greater the number of sources you can
cram in, within limits. for a 6 MHz channel this typically means
about 18 MBps for video coding or an average bit rate of 3 Mbps. Four
sources raises the average to 4.5 Mbps.
Finally, there is the special case for an SD/HD simulcast. In this
case the temporal content is the same for both, and both peak at
exactly the same time, further stressing the encoder during high
motion content scenes. Here, layered encoding might make more sense,
adding a spatial detail layer for the HD source, and a common base
that encodes the temporal information once. Unfortunately, layered
encoding has not seen much use, as it has its own efficiency issues
relative to separate encoders for the SD and HD source.
In my opinion, we are bit starving everything that is being delivered
today. There is too much pre-filtering to cam in more stuff, and we
are not allowing enough overhead to deal with peak bit rate
requirements. And anything that is being encoded in real-time cannot
be optimized as well as source where a compressionist can fine tune
the parameters in difficult scenes.
This suggests that downloading content - typically in non-real-time -
has the potential to deliver significantly higher image quality that
real-time streaming. We can increase the peak and average bit rate as
needed, and we can correct packet errors, providing a perfect copy of
the original source file.
At one time I advocated the notion of creating a metadata file for
encoding information that could be used by a program distributor to
help control statical multiplexes. The metadata file would contain
peak and average bit rates for the program against a time line. The
stat mux could use this data to look ahead at the combination of
sources being multiplexed. IF there were moments where the peaks all
combined to create a problem, it might be possible to apply slight
offsets in the delivery time for each channel to level out these
peaks. Even if the program segment times could not be changed, at
least the encoder would know in advance how to apportion the bits -
it might even look ahead and re-encode problem areas, applying
additional pre-filtering to limit visible artifacts when the
encoders/multiplex are stressed.
I hope this helps...
Regards
Craig
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- References:
- [opendtv] Re: Food for thought
- From: Manfredi, Albert E
- [opendtv] Re: Food for thought
- From: Craig Birkmaier
- [opendtv] Re: Food for thought
- From: Adam M. Costello
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Craig Birkmaier <craig@xxxxxxxxx> wrote:
to deliver the full quality of HDTV you'll need the equivalent of the bits required for about 4 SD services
Why is it 4 rather than 6? (1920 * 1080) / (720 * 480) = 6.0. And that's using the most generous DTV definition of SD. To capture the resolution of analog NTSC, 480*480 is sufficient (right?), which would make the ratio 9.0. AMC
- [opendtv] Re: Food for thought
- From: Manfredi, Albert E
- [opendtv] Re: Food for thought
- From: Craig Birkmaier
- [opendtv] Re: Food for thought
- From: Adam M. Costello