Hello all, Mark Aitken wrote: Ø You say "They stay lit only as long as the sustain pulses are applied to the row drivers." Ø Is there not a persistence factor wrt the phosphors? Not quite truly binary...but almost. Yes, you are right. The persistence is in the order of a few milliseconds, like a CRT. It might be a little longer than a CRT, because phosphors that are energized by UV light may be different from phosphors that are energized by electron beams. There was a time when we had a plasma panel that had a green phosphor that was significantly slower than the red and blue phosphors. Every moving object had a green trail behind it. Not a good idea... John Shutt asked: Ø What is the effect of wearing polarized glasses (LCD shutters on 3D glasses Ø are by definition polarized lenses) when viewing an LCD display? The effect, whatever it is, is intentional ! I was referring to 3D displays of the "Arisawa" or "X-pol" type. In front of the last polarizer ("analyzer") a striped retarder is applied. This changes the linear polarization of the light into alternately left and right circular polarized light. The glasses, which are exactly like the RealD glasses in the cinema, have left and right circular polarized filters. The result is that one eye sees only the odd lines, and the other eye sees only the even lines. Each eye sees only 540 lines. Other than this loss of resolution, and the loss of 50% brightness, and often some vertical aliasing due to insufficient anti-aliasing filtering, it is a very pleasant experience ! Without the glasses the same display can be used as a 2D display with the full 1080p resolution. There may be some light loss because of a black matrix that is applied to increase the vertical viewing angle. This is because the striped retarder is currently applied on the wrong side of the glass, so there is a vertical parallax issue. An in-cell retarder would solve that, it is in the pipeline. In the RealD cinema it all works differently. RealD puts a "Z-plate" in front of the projector. This is an active retarder. The DLP projector is run at a higher frame rate, typically 144 Hz, and at alternately produces frames for the left or right eye. The retarder converts the light into alternately left or right circular polarized light, and the glasses block the wrong half of that, so that each eye receives 72 frames per second. If the light was not already polarized, and if a recycling polarizer is not used, then the light output is only 25% per eye. But you get full 1080p resolution per eye. The projection screen must be polarization preserving, so it must be replaced with a "silverscreen". The glasses are very cheap (< $1), usually disposable. A minor variation on the theme is from Dolby, it does not work with polarization but with multi-band color filters. A rotating color filter plate creates two different color spectra for alternate frames, and the two lenses in the passive glasses each pass only one of the spectra. Each eye gets a different color gamut, and the content must be corrected for the two different color gamuts. The glasses are expensive (some tens of $), so they must be recycled and cleaned. The XpanD cinema works differently. Nothing is put in front of the projector, and everybody gets to wear shutter glasses. These are essentially 1-pixel LCDs. Again the projector is run at 144 Hz, and at alternately produces frames for the left or right eye. The shutter glasses block half of that, so that each eye receives 72 frames per second. The phase of the shutters is controlled by an infra-red signal from an emitter above the projector. The glasses contain a receiver, and a battery. If the light was not already polarized, and if a recycling polarizer is not used, then the polarizers of the glasses block half of that, and the shutter action blocks another half of that, so the light output is only 25% per eye. But you get full 1080p resolution per eye. The projection screen can be anything, but the glasses are expensive (~ $100), so they must be recycled, cleaned, recharged, ... A 3D DLP projector in the home is the same as the DLP projector in the cinema, so generally the XpanD method is applied. It's probably run at 120 Hz, so each eye gets 60 frames per second at 1080p resolution. Plasma panels, e.g. from Panasonic, do the same. There may be a minor issue with phosphor persistence. Finally, a 3D LCD panel (or projector), may also be run with frame-sequential XpanD shutter glasses. The response time of the panel now becomes a major issue, causing some crosstalk between the left and right images. It may be improved by running the panel at 240 Hz, inserting black fields (60 times: left, black, right, black, ...), scanning the backlight, and keeping the duty cycle of the 2 glasses well below 50% each. The light output will drop a lot, even though the light was already linearly polarized so the LCD shutter glasses do not take away another 50%. There is the promise of significantly faster LCD panels, based on OBC or Bluephase effect. Also, your entire world will be viewed through shutters, this may cause issues with CCFL lamps, street lamps, fluorescent time-multiplexed displays on video players, other displays in the same room, etc.. That is the price to pay for 1080p per eye. Some 3D has been demonstrated at the IFA, and I'm sure more will be seen at the CES. And, of course, there will be 3D at The Tech Retreat 2010 ! I'll be there too, with a paper about the Philips Cinema 21:9 TV. 2560x1080p. http://www.hpaonline.com/mc/page.do?sitePageId=99255&orgId=hopa Groeten, -- Jeroen Jeroen H. Stessen Specialist Picture Quality Philips Consumer Lifestyle Advanced Technology (Eindhoven) High Tech Campus 37 - room 8.042 5656 AE Eindhoven - Nederland ________________________________ The information contained in this message may be confidential and legally protected under applicable law. The message is intended solely for the addressee(s). If you are not the intended recipient, you are hereby notified that any use, forwarding, dissemination, or reproduction of this message is strictly prohibited and may be unlawful. If you are not the intended recipient, please contact the sender by return e-mail and destroy all copies of the original message.