[opendtv] Re: 1080p @ 60 is Next?
- From: Craig Birkmaier <craig@xxxxxxxxx>
- To: opendtv@xxxxxxxxxxxxx
- Date: Thu, 17 May 2007 11:20:39 -0400
At 9:18 PM -0400 5/16/07, Mark Schubin wrote:
There are two different things to consider. One is resolution.
20/20 vision is defined as the ability to just make out a
high-contrast feature (like the bar of the "E" in an eye chart) that
subtends an angle of one arc minute. Some have better than 20/20
vision; many have worse. For 20/20 vision, 480-line detail would
just be visible on a 25-inch 4:3 screen at 9 feet.
The other thing is sharpness. It is proportional to the square of
the area under a curve plotting contrast ratio against resolution.
The more samples in the source, the higher the curve at any given
resolution. That's visible to anyone who can perceive a picture on
any size set. The difference between an HD camera and an SD camera
is perceptible even on a 6-hour-mode VHS recording.
Mark is finally taking this thread down the correct path. A path that
we have traveled on Open DTV many times before.
Several participants in this thread have tried to justify the higher
potential resolution that can be delivered by a 1080P format based on
human visual perception. We can argue over the "finer" points of this
subject, but bottom line, what consumers want and need is a sharp
image on their display at the viewing distance that works for their
installation.
What this means is that we must take into consideration the viewing
angle (the portion of the human visual field that is covered by the
display) at the designed viewing distance. As Mark points out this
means that we need to understand the raster requirements to deliver a
sharp image AND the contrast that is delivered by the display. We
must also understand that there is some variability in the visual
acuity of humans viewing the display.
The traditional way to measure visual acuity is to view line pairs -
you could do this with both horizontal and vertical line pairs,
however, human visual acuity is essentially equivalent in the H&V, so
the tests are typically done with vertical line pairs. The tests
measure perception in cycles per degree of the human visual field.
The perception of a sharp picture is associated with resolution in
the range of 22 cycles per degree. By design, NTSC achieved this on a
19" display viewed at 7 picture heights. The criteria established by
NHK for HDTV was up to 30 cycles per degree, but most human observers
cannot use all of this detail.
Furthermore, contrast is critically important when viewing fine
details. The tests usually use black lines on a white field - i.e.
maximum contrast. What happens when the contrast level decreases?
The details can no longer be resolved. Mark uses the example of one
red pixel on a white clown's nose - The ability to perceive it will
depend on both the contrast level and the size of that pixel relative
to the viewing distance. At resolutions finer than 25-30 cycles per
degree most people will not see the red pixel.
I use the example of a blinking red stop light on the horizon at
night. In this case, it may be possible for the human visual system
to perceive the detail at frequencies as high as 40 CPD. But we are
perceiving this because of two factors: 1. high contrast; 2. the
temporal changes taking place as it blinks on and off. In full
daylight you would not be able to resolve the red blinking light
until it was closer to 20 CPD or even less, if the sun is behind the
light.
The reason MTF is so critical is that fine details are NOT captured
at full contrast by a video camera. If we shoot a pair of lines at
the equivalent of 22 CPD with a typical video camera, we will capture
two grey lines against a white field - i.e. significantly reduced
contrast.
Bottom line, in order to resolve the extra detail in a 1080P image we
need a very high contrast display and ideal ambient lighting
conditions. Both of these factors work against large screen front
projection systems.
We can do the math to determine the level of resolution needed to
deliver a sharp image on various sized screens at various viewing
distances. In fact we did this in the SMPTE Task Force Report on
Digital Image Architecture in the early '90s.
http://www.pcube.com/pdf/Report%20of%20the%20SMPTE%20TFDIA.html
The math tells us that square pixel rasters with 480/576 lines are
sufficient to deliver a sharp image on displays up to about 40 inches
at nominal viewing distances of 7-9 feet. If you want to get closer
(and most people will not) then you need more detail. The math also
tells us that we do not need the equivalent of 1080 lines progressive
until the display is nearly 100 inch diagonal at a viewing distance
of three picture heights. Obviously there are some overlap areas here
where you may need more detail if the viewing distance is reduced, or
the display has very high contrast. Unfortunately, most screens that
are greater than 70 inch diagonal suffer in their delivered MTF.
But they DO NOT suffer in terms of magnifying the image relative to
the viewing angle. So the result, as Bert reported, is that they tend
to look soft, and you can see all of the garbage that was buried on a
smaller display. At the top of the list here is compression
artifacts. This is where 1080i on a big screen starts to fall apart,
when it is encoded at the bitrates that are available for
distribution. It is also worth noting that MPEG-2 introduces higher
contrast transition between pixels when we quantize too severly. Thus
we may see ringing or mosquito noise around the edges of text and
other high contrast artifacts that actually violate sampling theory
(it is very common to see a black pixel next to a white pixel in a
severely quantized image - something that would not be produced by a
camera due to proper filtering.
Bert went through some math for a hypothetical 720P display and came
very close to the right conclusion. on a 50" display viewed at 3
picture heights 720P is more than adequate. What he did not observe,
is that very few viewers will sit that close to a 50" display. The
preferred viewing distance for such displays is closer to 5 picture
heights - so there is plenty of margin in such a display.
None of this suggests that there is anything wrong with an
oversampling display, such as a 50" 1080P display. Such a display
will hide any potential raster effects (and compression artifacts),
and has the advantage of resolving finer details in NON-Nyquest
limited applications like viewing a web page.
What it does suggest is that a 720P emission encoding is more than
adequate for such a display, and will deliver a BETTER picture than a
1080p emission encoded stream with the same or slightly higher bit
rate.
We often lose sight of the real issues with digital compression,
because the artifacts are NOT constant. If the picture looks good
most of the time, we are forgiving of the times when it falls apart.
To be fair, this is true for cable, DBS and DTV distribution, not for
DVD distribution.
Any digitally compressed source has two bandwidth requirements:
1. the average bit rate needed to deliver a sharp rendition of the source;
2. the peak bit rate needed to retain that sharpness when the
information content increases and the encoder is stressed.
The movie industry tries to take both into account when doing the
compression for a DVD release. They must meet an average bit rate
requirement to make the content fit on the DVD, and they need every
bit of peak bit rate that is available for the tough scenes. This
typically works out to an average of 5-7 Mbps and peaks of up to 11
Mbps. REMEMBER, we are talking about 720 x 480 @ 24P here, not HD
sports.
With MPEG-2 compression you can eat up 20 Mbps for peaks quite
easily, even with SD source. Many of the compressionists I have
talked with cite example off source that throws peaks up to 30 Mbps
for an SD movie. So the compressionist has to figure out how to make
that fit in 11 Mbps. When this happens in most distribution systems
we see blocking artifacts - the compressionists do what they can to
hide these artifacts.
With 720@60P we frequently exceed the bit budget for the ATSC DTV
channel. Yes, we can pre filter and do other tricks to reduce the bit
rate, but this sacrifices resolution and contrast. With 1080i we
always exceed the ATSC bit budget for peaks - in fact we need the
entire channel just for the average bit rate.
If you doubt this, set up a 100" 1080P display and view it from three
picture heights. You will see blocking artifacts and quantization
distortions out the wazoo! Distributors are getting away with this
crap because few consumers have BIG screen displays, and they are
accepting of compression artifacts that ARE NOT constant.
What is REALLY IMPORTANT here, however, is that the extra detail that
is possible with 1080p is the first thing that gets quantized away
when the source is encoded. This is why you can often deliver
superior results by encoding the source at a lower resolution (with
the inherent benefits of oversampling) then upsample when feeding
that big screen 1080P display. This is exactly what Hans did with the
EBU demo.
Improved compression codes will help the situation. When we
eventually achieve the 2:1 improvement in compression efficiency said
to be possible with H.264, we will be in much better shape to deal
with the peak bit rate requirements. Unfortunately, most distributors
want the recovered bits to stuff more programs into the available
bandwidth. Even with this, however, 1080i and 1080P will continue to
be stressed if the encoded bit rate remains below 18 Mbps with NO
HEADROOM for the peak requirements. The net result will be
significant reductions in delivered resolution during the peak
requirements.
Regards
Craig
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The other thing is sharpness. It is proportional to the square of the area under a curve plotting contrast ratio against resolution. The more samples in the source, the higher the curve at any given resolution. That's visible to anyone who can perceive a picture on any size set. The difference between an HD camera and an SD camera is perceptible even on a 6-hour-mode VHS recording.
- [opendtv] Re: 1080p @ 60 is Next?
- From: Tom Barry
- [opendtv] Re: 1080p @ 60 is Next?
- From: Cliff Benham
- [opendtv] Re: 1080p @ 60 is Next?
- From: Mark Schubin