[openbeostranslationkit] Re: BTranslatorRoster
- From: "Brian Matzon" <brian@xxxxxxxxx>
- To: <openbeostranslationkit@xxxxxxxxxxxxx>
- Date: Mon, 27 May 2002 23:51:12 +0200
From: "Mike Wilber" <wilber@xxxxxxxxxxxxxxxx>
> Hello Everyone,
Hi - sorry for the long delay, but I've been really busy with the house and
such...
>
> Just wanted to let everyone know what I am up to. I graduated from college
> a few weeks ago, and I won't be working anymore after next week, so I
> should have plenty of time to work on the implementation of
Yay!
> BTranslatorRoster. However, I do plan on finishing Grand Theft Auto 3,
> possibly buying the Playstation 2 Linux Kit and toying with that and maybe
> some other things.
nonono - coding is prio. #1 ;)
> I haven't gotten to far with the BTranslatorRoster yet, mainly I've been
> examining the documentation and trying to figure out the header file.
> There are a few things in there that puzzle me, and if anyone knows
> anything about them or where I might find more information about them,
> please let me know. These things are:
>
> friend class _AutoRosterDeleter;
> struct PrivateData;
> PrivateData * _private;
I'm blank as to what there purpose is - I 've looked through
the datatypes library, and there's nothing in there resembling that.
For starters, just ignore...
/Brian Matzon
- References:
- [openbeostranslationkit] BTranslatorRoster
- From: Mike Wilber
Other related posts:
- » [openbeostranslationkit] BTranslatorRoster
- » [openbeostranslationkit] Re: BTranslatorRoster
- [openbeostranslationkit] BTranslatorRoster
- From: Mike Wilber