[openbeosnetteam] Re: Networking and the new Build System
- From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
- To: openbeosnetteam@xxxxxxxxxxxxx
- Date: Fri, 28 Oct 2005 13:13:45 +0200 CEST
Ingo Weinhold <bonefish@xxxxxxxxxxxxxxx> wrote:
> > But we can only compile applications with Be's headers - that won't
> > work for anything "below". We are not compatible when it comes to
> > private methods and member variables. How is this solved, then?
> > (I'd guess that stuff is just not compiled for R5?)
> Good question. The old build system simply always used our headers.
> The
> COMPILE_FOR_R5 macro kludge in our headers made it possible to keep
> them R5
> compatible. I don't like that very much, though.
Indeed, that's not very nice. Well, we'll eventually see if there are
any problems.
I mostly expect problems in the test/ directory.
> > But that also complicates things like libopenbeos.so, doesn't it?
> For libopenbeos we naturally use our headers/public/os headers.
> Unfortunately I also had to throw in our POSIX headers for some
> reasons --
> that could probably be remedied by adding a compatibility header that
> is
> autoincluded by all source files (via -include). But I postpone that
> for
> the moment; such things usually turn out to be more work than
> expected.
It doesn't look that urgent either - as long as the resulting
libopenbeos.so works as expected, that is :)
Bye,
Axel.
- References:
- [openbeosnetteam] Re: Networking and the new Build System
- From: Ingo Weinhold
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- » [openbeosnetteam] Re: Networking and the new Build System
- » [openbeosnetteam] Re: Networking and the new Build System
- » [openbeosnetteam] Re: Networking and the new Build System
- » [openbeosnetteam] Re: Networking and the new Build System
- » [openbeosnetteam] Re: Networking and the new Build System
- » [openbeosnetteam] Re: Networking and the new Build System
- » [openbeosnetteam] Re: Networking and the new Build System
- [openbeosnetteam] Re: Networking and the new Build System
- From: Ingo Weinhold