[openbeosnetteam] Re: Net Stack
- From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
- To: openbeosnetteam@xxxxxxxxxxxxx
- Date: Tue, 20 Jun 2006 23:40:57 +0200 CEST
"Andrew Galante" <haiku.galante@xxxxxxxxx> wrote:
> I've been thinking about the overall design of the stack for the past
> few
> days, and not to take away from the net_buffers discussion but I just
> wanted
> to get this down and see what you think of it.
>
> Since Axel hinted at the possibility of using C++ internally, I
> thought why
> not make the whole thing OO? AFAIK this hasn't been done before, and
> there
> may be a good reason that I don't know about.
The module based approach is OO, it just doesn't need C++ features to
do this. You have a base protocol class (the protocol module), and
various protocol classes (like UDP) that implement this functionality.
All that's missing (and isn't possible in the kernel with C++
features), is cross module inheritance (but that's certainly possible
using standard C, even though it's not really needed for the stack
case).
> I'm considering Ethernet a Protocol instead of an interface because
> it has
> to apply the Ethernet frame to the packet before it gets sent out to
> the
> device.
Indeed, it's more or less the same.
> http://home.rochester.rr.com/sg3web/haiku/doodle.png
> is a drawing I made when brainstorming this idea. It shows an
> example
> configuration of various Protocol objects and how they might work
> together.
You wouldn't need to change a single line for the BONE like
architecture we're aiming at. The devel is always in the details.
Bye,
Axel.
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