[openbeosnetteam] Re: KPPPFSM.cpp,1.1,1.2
- From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
- To: openbeosnetteam@xxxxxxxxxxxxx
- Date: Thu, 24 Jul 2003 12:48:05 +0200 CEST
"Waldemar Kornewald" <Waldemar.Kornewald@xxxxxx> wrote:
> > If not you could do something like this:
> > namespace PPP {
> > class FinalStateMachine()
> > };
> >
> > Just a suggestion; since you are doing the work, it's up to you to
> > decide :-)
> There is no way to have a clean interface without making this class
> publicly accessible. Otherwise the FSM events (mentioned in the RFC)
> will be spread over two or more classes which makes it harder to
> read.
Namespaces don't make classes private - just use either:
PPP::FinalStateMachine
or
using namespace PPP;
FinalStateMachine
or what have you thought of?
Adios...
Axel.
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- » [openbeosnetteam] Re: KPPPFSM.cpp,1.1,1.2
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- » [openbeosnetteam] Re: KPPPFSM.cpp,1.1,1.2
- » [openbeosnetteam] Re: KPPPFSM.cpp,1.1,1.2
- [openbeosnetteam] Re: KPPPFSM.cpp,1.1,1.2
- From: Waldemar Kornewald
- [openbeosnetteam] Re: KPPPFSM.cpp,1.1,1.2
- From: Waldemar Kornewald