[openbeosnetteam] Re: GUI task status

Quoting robert@xxxxxxxx:
>> Looks fine. Please commit ASAP in... let's say /net_kit/source/apps/
>> pref, so we all can see what we're talking about.
>
> so i have commit access now?

I fear no ;-)
I'll add you as contributor, (BTW, what's your Last Name?), but I dunno
if it'll give you commit access. I guess no, as on SourceForge only
project admins can do that.
So, it should be Michael Phipps.
I just ask him to add your "elona" ID in the open-beos SF project developers
list.

> > Fixed. Tell me when you want we report a better progress % than the
> > current 0% of this task.
>
> np, i will.
> but homepage says 15% (not 0%) - which sounds just about corret ;)

:-)
I known it!

> and just one last question (just becuse im curious)
> what are you working on right now?

I work on simplifying the build scripts (makefiles) so that we, and ASAP any
alpha-testers, can easily build & install both kernel and userland stacks.

Also, I spend a lot of time to step via a debugger each app in
/net_kit/source/apps/* so that I could understand better how stack internals
works and, sometime, how it *should* had worked.

In the same time, I'm writting some docs about the stack design.

> how much non-kernel work is there left before we have a working
> networking environment?

Not that much, I hope. Dial Up support could be tricky, however.
But the basic LAN network support is there, just not enough stable.
The userland stack version should be of great help to fix that, as
most of the modules code is common for both userland and kernel versions.

Note that we need DNS support too. It's why the libnet.so is not completed
yet...

-Philippe

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