[openbeosnetteam] Re: Big game hunting...

OK, stick that head on my wall!

Commits on the way, but it sat and ran quite happily with none of those
nasty crashes we had seen...

Then I think we need to look at how we stop/start cards and possible how we
init modules and so on.

Marcus, once I've committed can you try building again?

david

----- Original Message -----
From: "David Reid" <dreid@xxxxxxxxxxxx>
To: "OpenBeOS Network Team" <openbeosnetteam@xxxxxxxxxxxxx>
Sent: Wednesday, March 20, 2002 4:03 AM
Subject: [openbeosnetteam] Big game hunting...


> Just to let you all know, not much progress today. Marcus gave us a great
> little area_malloc allocator that allows us to find bugs easier and I've
> been using while on safari with my elephant gun. so far, I've not found
the
> problem but an narrowing in on it I think.
>
> In fact I've just rewritten some code and am hoping that'll fix it!
>
> More when I wake up.
>
> david
>
>
>


Other related posts: