[open-beos-printing] Re: Function signature
- From: philippe.houdoin@xxxxxxx
- To: open-beos-printing@xxxxxxxxxxxxx
- Date: Mon, 03 Dec 2001 12:36:23 +0100 (MET)
> what are the function signatures of the reserved
> functions at index 15 and 16 of BPicture::Play?
Good question :-)
> I guess, function# 15 should draw a circle and
> function# 16 should draw a filled circle.
I guess not.
BView don't have a Stroke/FillCircle(), because Stroke/FillEllipse() is there
for circle too!
BView *drawing* methods / Play() functions arrays:
StrokeLine 2: StrokeLine
StrokeRect 3: StrokeRect
FillRect 4: FillRect
StrokeRoundedRect 5: StrokeRoundedRect
FillRoundedRect 6: FillRounderRect
StrokeBezier 7: StrokeBezier
FillBezier 8: FillBezier
StrokeArc 9: StrokeArc
FillArc 10: FillArc
StrokeEllipse 11: StrokeEllipse
FillEllipse 12: FillEllipse
StrokePolygon 13: StrokePolygon
FillPolygon 14: FillPolygon
DrawChar 17: DrawString (I guess!)
DrawString 17: DrawString
DrawBitmap 18: DrawPixels
DrawBitmapAsync 18: DrawPixels (there is not Async during Play())
Which give us these *unmapped* BView drawings methods
DrawPicture
DrawPictureAsync
StrokeTriangle
FillTriangle
StrokeShape
FillShape
FillRegion
InvertRect
CopyBits
1) DrawPicture, DrawPictureAsync:
I guess BPictures into BPictures are playback by Play() like
there are included in parent one... maybe just between
a PopState()/PushState() pair.
2) Stroke/FillTriangle should be simply mapped to Stroke/FillPolygon,
I bet.
3) Stroke/FillShape are better candidates for slots 15 & 16,
but I would bet that Play() *run* them by calling StrokeLine,
and Stroke/FillBezier. But, who know!?
As two first uint32 in calling stack seem to be address to
kernel area, maybe it's a BShape *... Welcome to BShapeIterator!
4) FillRegion() could be played by Fill*() methods, I thinks.
5) InvertRect, CopyBits: I'm not sure these one are recorded in BPicture...
BTW, do you have a document to share with us that trigger these
#15/16 opcodes during BPicture::Play()?
Philippe.
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