[odamex-bug-reporter] [Bug 849] New: Textures taller than 254 have tutti-frutti bug

  • From: odamex-bugtracker@xxxxxxxxxx
  • To: odamex-bug-reporter@xxxxxxxxxxxxx
  • Date: Sat, 26 May 2012 17:05:13 +0000

http://odamex.net/bugs/show_bug.cgi?id=849

             Bug #: 849
           Summary: Textures taller than 254 have tutti-frutti bug
    Classification: Unclassified
           Product: Odamex
           Version: 0.6-dev
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: minor
          Priority: P1
         Component: Client
        AssignedTo: odamex-bug-reporter@xxxxxxxxxxxxx
        ReportedBy: grandpachuck187@xxxxxxxxx


Created attachment 379
  --> http://odamex.net/bugs/attachment.cgi?id=379
test map for this bug

If a texture taller than 254 pixels is allowed to vertically tile, there is a
line of random color where the tiling occurs.  This behavior is inherited from
ZDoom 1.22, which used an unsigned char to store column heights.  ZDoom 1.23,
Eternity, and other more modern engines fix this problem and should be examined
for solutions.

I've attached a simple map to use for testing purposes.

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  • » [odamex-bug-reporter] [Bug 849] New: Textures taller than 254 have tutti-frutti bug - odamex-bugtracker