[nvda] Re: Z-machine Interpreters
- From: "Jacob Kruger" <jacobk@xxxxxxxxxxxx>
- To: <nvda@xxxxxxxxxxxxx>
- Date: Fri, 29 May 2009 10:13:24 +0200
Bit OT, but here's a page with around 500+ z5 games available for download
on it:
http://www.blindsea.com/node/11
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
----- Original Message -----
From: "Alasdair King" <alasdairking@xxxxxxxxx>
To: <nvda@xxxxxxxxxxxxx>
Sent: Thursday, May 28, 2009 12:02 AM
Subject: [nvda] Re: Z-machine Interpreters
Hello chaps,
I have a passing interest in games, so I knocked together an
accessible version of someone else's pretty rough Z-Machine emulator:
http://download.webbie.org.uk/Adventure.msi
I'm not convinced it's feature-complete or finishes anything, but
you're very welcome to try it out.
Alasdair
http://www.webbie.org.uk
http://www.alasdairking.me.uk
On Wed, May 20, 2009 at 12:56 PM, Peter Vágner <peter.v@xxxxxxxxxxx> wrote:
> Hello,
> I see this is getting off topic but this really gained my interest.
> Here is an article explaining a xmpp bridge to zmachine games:
> http://www.stevegibson.com/blog/?p=3
>
> On 18.5.2009 22:05, Jacob Kruger wrote:
>>
>> Well, I am in fact using windows XP SP2, and it doesn't give me any
>> hassles.
>>
>> Never really tried out the non TTS version at all FWIW.
>>
>> Stay well
>>
>> Jacob Kruger
>> Blind Biker
>> Skype: BlindZA
>> '...fate had broken his body, but not his spirit...'
>>
>> ----- Original Message -----
>> From: "Parham Doustdar"<parham90@xxxxxxxxx>
>> To:<nvda@xxxxxxxxxxxxx>
>> Sent: Monday, May 18, 2009 8:07 PM
>> Subject: [nvda] Re: Z-machine Interpreters
>>
>>
>>> Well. I contacted the developer of Windows Frotz (David Kinder I think)
>>> and he said that the issue is such in Windows XP service pack two/three,
>>> and there is no fix for it.
>>> ---
>>> Contact info:
>>> Skype: parham-d
>>> MSN: fire_lizard16 at hotmail dot com
>>> email: parham90 at GMail dot com
>>> ----- Original Message -----
>>> From: "Jacob Kruger"<jacobk@xxxxxxxxxxxx>
>>> To:<nvda@xxxxxxxxxxxxx>
>>> Sent: Monday, May 18, 2009 1:18 PM
>>> Subject: [nvda] Re: Z-machine Interpreters
>>>
>>>
>>>> I've gone up to around 100 turns in the TTS version, and it works fine
>>>> for me?
>>>>
>>>> Stay well
>>>>
>>>> Jacob Kruger
>>>> Blind Biker
>>>> Skype: BlindZA
>>>> '...fate had broken his body, but not his spirit...'
>>>>
>>>> ----- Original Message -----
>>>> From: "Parham Doustdar"<parham90@xxxxxxxxx>
>>>> To:<nvda@xxxxxxxxxxxxx>
>>>> Sent: Monday, May 18, 2009 12:24 PM
>>>> Subject: [nvda] Re: Z-machine Interpreters
>>>>
>>>>
>>>>> Windows Frotz With and Without TTS doesn't update it's window after a
>>>>> few turns.
>>>>> ---
>>>>> Contact info:
>>>>> Skype: parham-d
>>>>> MSN: fire_lizard16 at hotmail dot com
>>>>> email: parham90 at GMail dot com
>>>>> ----- Original Message -----
>>>>> From: "Jacob Kruger"<jacobk@xxxxxxxxxxxx>
>>>>> To:<nvda@xxxxxxxxxxxxx>
>>>>> Sent: Monday, May 18, 2009 6:42 AM
>>>>> Subject: [nvda] Re: Z-machine Interpreters
>>>>>
>>>>>
>>>>>> Will again just say that WinFrotz TTS doesn't seem to generate any
>>>>>> issues whether being used along with either NVDA or jaws etc.
>>>>>>
>>>>>> Stay well
>>>>>>
>>>>>> Jacob Kruger
>>>>>> Blind Biker
>>>>>> Skype: BlindZA
>>>>>> '...fate had broken his body, but not his spirit...'
>>>>>>
>>>>>> ----- Original Message -----
>>>>>> From: "Timothy"<tmthywynn8@xxxxxxx>
>>>>>> To:<nvda@xxxxxxxxxxxxx>
>>>>>> Sent: Sunday, May 17, 2009 11:03 PM
>>>>>> Subject: [nvda] Re: Z-machine Interpreters
>>>>>>
>>>>>>
>>>>>> Oh. I'm sorry if I didn't make myself clear. It was Filfre and not
>>>>>> NVDA
>>>>>> that gave the error. I'll try another game and see how it goes.
>>>>>> ----- Original Message -----
>>>>>> From: Parham Doustdar
>>>>>> To: nvda@xxxxxxxxxxxxx
>>>>>> Sent: Sunday, May 17, 2009 1:08 AM
>>>>>> Subject: [nvda] Re: Z-machine Interpreters
>>>>>>
>>>>>>
>>>>>> Have you tried another game? To me it appears as one of these
>>>>>> programs
>>>>>> has gotten into an infinite loop. It might be NVDA, but when I tried
>>>>>> it, it was Filfre which gave the error. I'll try to find the
>>>>>> developer
>>>>>> and tell him about the issue. I"ll fill you in on the results.
>>>>>> Take care,
>>>>>> Parham
>>>>>> ---
>>>>>> Contact info:
>>>>>> Skype: parham-d
>>>>>> MSN: fire_lizard16 at hotmail dot com
>>>>>> email: parham90 at GMail dot com
>>>>>> ----- Original Message -----
>>>>>> From: Timothy
>>>>>> To: NVDA
>>>>>> Sent: Saturday, May 16, 2009 11:38 PM
>>>>>> Subject: [nvda] Re: Z-machine Interpreters
>>>>>>
>>>>>>
>>>>>> To yourquesiton about me using JAWS with filfre, there's no
>>>>>> problems
>>>>>> with it.
>>>>>>
>>>>>> ----- Original Message -----
>>>>>> From: Timothy
>>>>>> To: nvda@xxxxxxxxxxxxx
>>>>>> Sent: Wednesday, May 13, 2009 5:47 AM
>>>>>> Subject: Re: [nvda] Re: Z-machine Interpreters
>>>>>>
>>>>>>
>>>>>> Here's the info about my crash of Filfre.
>>>>>>
>>>>>> Experiment 1
>>>>>> Line count = 109,
>>>>>> Word count = 710,
>>>>>> Character count = 4019
>>>>>>
>>>>>> Experiment2
>>>>>> Line count = 108,
>>>>>> Word count = 710,
>>>>>> Character count = 402
>>>>>> Number of moves = 9+3 spaces
>>>>>>
>>>>>> Experiment3:
>>>>>> Line count = 112,
>>>>>> Word count = 707,
>>>>>> Character count = 401
>>>>>>
>>>>>> Error: The instruction at "0x73f11e0b" referenced memory at
>>>>>> "0x00000000". The memory could not be "read".
>>>>>>
>>>>>> As you can see, the experiments yielded that the word count is
>>>>>> about 707 to 710. I was playing Huntdark, which I copied from
>>>>>> BrailleNote. Although, I can save, and then reload it again, and it
>>>>>> will work fine. So, I have no clue what the error is.
>>>>>> ----- Original Message -----
>>>>>> From: Parham Doustdar
>>>>>> To: nvda@xxxxxxxxxxxxx
>>>>>> Sent: Tuesday, May 12, 2009 5:38 AM
>>>>>> Subject: [nvda] Re: Z-machine Interpreters
>>>>>>
>>>>>>
>>>>>> Hi Timothy,
>>>>>> Yes, you're right - not off-list.
>>>>>> I'm using the latest Filfre, and considering that you have just
>>>>>> downloaded it, I suppose yours is the most up-to-date too. I think
>>>>>> the
>>>>>> best solution is to count the number of moves you make, and possibly
>>>>>> copy the error and send it here (you can do that with Jaws by
>>>>>> pressing
>>>>>> ctrl+insert+w when on the error window, don't know about NVDA).
>>>>>> Good luck!
>>>>>> ---
>>>>>> Contact info:
>>>>>> Skype: parham-d
>>>>>> MSN: fire_lizard16 at hotmail dot com
>>>>>> email: parham90 at GMail dot com
>>>>>> ----- Original Message -----
>>>>>> From: Timothy
>>>>>> To: nvda@xxxxxxxxxxxxx
>>>>>> Sent: Monday, May 11, 2009 11:15 PM
>>>>>> Subject: [nvda] Re: Z-machine Interpreters
>>>>>>
>>>>>>
>>>>>> What version of filfer do you have just to be on the same
>>>>>> page. I will reproduce the error and give you how I did it. Maybe I
>>>>>> should count the number of moves I made as well?
>>>>>>
>>>>>> Don't think it should be taken off list now... It's
>>>>>> generating
>>>>>> a lot of interest as far as I can tell. Would be perfectly fine with
>>>>>> me
>>>>>> either way, though.
>>>>>>
>>>>>>
>>>>>> ----- Original Message -----
>>>>>> From: Parham Doustdar
>>>>>> To: nvda@xxxxxxxxxxxxx
>>>>>> Sent: Monday, May 11, 2009 5:34 AM
>>>>>> Subject: [nvda] Re: Z-machine Interpreters
>>>>>>
>>>>>>
>>>>>> Filfre does? Weird. Can you please show me the error? Also,
>>>>>> I think we'd better discuss this off-list as not to clutter the list,
>>>>>> and then post the inclusion here.
>>>>>> Be well!
>>>>>> ---
>>>>>> Contact info:
>>>>>> Skype: parham-d
>>>>>> MSN: fire_lizard16 at hotmail dot com
>>>>>> email: parham90 at GMail dot com
>>>>>> ----- Original Message -----
>>>>>> From: Timothy
>>>>>> To: nvda@xxxxxxxxxxxxx
>>>>>> Sent: Monday, May 11, 2009 5:12 AM
>>>>>> Subject: [nvda] Re: Z-machine Interpreters
>>>>>>
>>>>>>
>>>>>> For some odd reason, the program crashes after a certain
>>>>>> number of moves. It doesn't do it with JAWS, though. It confuses me
>>>>>> very much.
>>>>>>
>>>>>> ----- Original Message -----
>>>>>> From: Parham Doustdar
>>>>>> To: nvda@xxxxxxxxxxxxx
>>>>>> Sent: Sunday, May 10, 2009 9:09 AM
>>>>>> Subject: [nvda] Re: Z-machine Interpreters
>>>>>>
>>>>>>
>>>>>> Hi there Timothy,
>>>>>> There is none that is read automatically by NVDA, but
>>>>>> you can use Windows Frotz that reads the text with SAPI5. Other than
>>>>>> that, Filfre is really great, and you can read the text with the
>>>>>> object
>>>>>> navigation. Just press insert+shift+left arrow a few times and check
>>>>>> to
>>>>>> see if you see the text you should be seeing. Go to
>>>>>> http://www.ifarchive.org, the programming section, to find Filfre.
>>>>>> ---
>>>>>> Contact info:
>>>>>> Skype: parham-d
>>>>>> MSN: fire_lizard16 at hotmail dot com
>>>>>> email: parham90 at GMail dot com
>>>>>> ----- Original Message -----
>>>>>> From: Timothy
>>>>>> To: NVDA
>>>>>> Sent: Sunday, May 10, 2009 3:40 AM
>>>>>> Subject: [nvda] Z-machine Interpreters
>>>>>>
>>>>>>
>>>>>> Hello,
>>>>>> Can someone recommend me a good z-machine interpreter
>>>>>> (Interactive fiction)? I tried using WinFrotz revision 53, but no
>>>>>> luck.
>>>>>> I would like NVDA to read whatever's on the screen automatically as
>>>>>> well.
>>>>>>
>>>>>> Hope you can help,
>>>>>> Timothy
>>>>>>
>>>>>>
>>>>>> __________ Information from ESET Smart Security, version of virus
>>>>>> signature database 4080 (20090515) __________
>>>>>>
>>>>>> The message was checked by ESET Smart Security.
>>>>>>
>>>>>> http://www.eset.com
>>>>>>
>>>>>>
>>>>>>
>>>>>> __________ Information from ESET Smart Security, version of virus
>>>>>> signature database 4081 (20090517) __________
>>>>>>
>>>>>> The message was checked by ESET Smart Security.
>>>>>>
>>>>>> http://www.eset.com
>>>>>>
>>>>>>
>>>>>>
>>>>>> __________ Information from ESET Smart Security, version of virus
>>>>>> signature database 4081 (20090517) __________
>>>>>>
>>>>>> The message was checked by ESET Smart Security.
>>>>>>
>>>>>> http://www.eset.com
>>>>>>
>>>>>>
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>>>>>
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>>>>> Report bugs or make feature requests at:
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>>>>
>>>>
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>>>> open
>>>> source free screen reader for Microsoft Windows:
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>>>
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>>> open
>>> source free screen reader for Microsoft Windows:
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>>
>>
>> To post messages to the list send email to
>> nvda@xxxxxxxxxxxxx
>> To modify your NVDA Email settings go to:
>> http://www.freelists.org/list/nvda
>> Thank you for your continued support of Nonvisual Desktop Access, an open
>> source free screen reader for Microsoft Windows:
>> http://www.nvda-project.org/
>> To get the latest NVDA snapshot:
>> http://www.nvda-project.org/snapshots/
>> Report bugs or make feature requests at:
>> http://trac.nvda-project.org/
>> Message Archive:
>> http://www.freelists.org/archives/nvda
>>
> To post messages to the list send email to
> nvda@xxxxxxxxxxxxx
> To modify your NVDA Email settings go to:
> http://www.freelists.org/list/nvda
> Thank you for your continued support of Nonvisual Desktop Access, an open
> source free screen reader for Microsoft Windows:
> http://www.nvda-project.org/
> To get the latest NVDA snapshot:
> http://www.nvda-project.org/snapshots/
> Report bugs or make feature requests at:
> http://trac.nvda-project.org/
> Message Archive:
> http://www.freelists.org/archives/nvda
>
--
Alasdair King
To post messages to the list send email to
nvda@xxxxxxxxxxxxx
To modify your NVDA Email settings go to:
http://www.freelists.org/list/nvda
Thank you for your continued support of Nonvisual Desktop Access, an open
source free screen reader for Microsoft Windows:
http://www.nvda-project.org/
To get the latest NVDA snapshot:
http://www.nvda-project.org/snapshots/
Report bugs or make feature requests at:
http://trac.nvda-project.org/
Message Archive:
http://www.freelists.org/archives/nvda
To post messages to the list send email to
nvda@xxxxxxxxxxxxx
To modify your NVDA Email settings go to:
http://www.freelists.org/list/nvda
Thank you for your continued support of Nonvisual Desktop Access, an open
source free screen reader for Microsoft Windows:
http://www.nvda-project.org/
To get the latest NVDA snapshot:
http://www.nvda-project.org/snapshots/
Report bugs or make feature requests at:
http://trac.nvda-project.org/
Message Archive:
http://www.freelists.org/archives/nvda
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