Thanks so much, I've pulled down the repo and will track down 248. Does that mean that the x64 fixes were not automatically embedded into the master? From: nanomsg-bounce@xxxxxxxxxxxxx [mailto:nanomsg-bounce@xxxxxxxxxxxxx] On Behalf Of Stan Mihai Sent: Wednesday, May 28, 2014 10:57 PM To: nanomsg@xxxxxxxxxxxxx Subject: [nanomsg] Re: x64 Windows Build Cmake without arguments will automatically select a compiler, which happens to be the 32 bit one. For a 64 build you can specify the generator option to cmake, as in `cmake . -G"Visual Studio 11 Win64" Of course this means two different solutions and build folders for the 32 and 64 bit versions. (see http://cmake.3232098.n2.nabble.com/On-WINDOWS-Is-it-Possible-to-build-64-bit -and-32-bit-Solutions-in-One-Go-td7292182.html) About the warnings, I also noticed the problem recently and have created a pull request addressing them. https://github.com/nanomsg/nanomsg/pull/248 Please let me know if you have any suggestions to improve it. (I also have no idea if I should have mentioned the pull request in the mailing list also). On 29 May 2014 06:25, Andrew Starks <andrew.starks@xxxxxxxx> wrote: On Wednesday, May 28, 2014, Dave <Dave@xxxxxxxxxxxxxxxxxx> wrote: I have recently downloaded .3 beta. I used CMake to create the solution files needs and built the Win32 version without any problems. But I was unable to get a x64 build. I get 3 succeeded and 37 failing projects. I get lots of linker errors saying that an machine module x64 was in conflict with a /MACHINE type of x86. This is despite the fact that I've checked all the projects and all /MACHINE types are set to x64. Further the solution configurations are all "x64" in the build types. In addition I get lots of truncation warnings. All of this seems to replicate the issues that are documented from last September and in reading those posts it seemed like the problems were resolved. I assumed that this fix was included in the "master" for beta .3. I hope I'm not missing something obvious, but is my assumption incorrect. If not, what in the world am I neglecting to do. thanks dave I never got the cmake file to work because <inflammatory remarks redacted />. I was able to build it using VS 2010. I made a nuget of it, as well. Later, I'll push the nuget. If you want, I can post the project file (which should work from the root of the repository.) -Andrew