I would much appreciate that. I thought I got everything converted but I must have missed something. The thing that bugs me is, it looks like the stuff that was done last fall is in fact in the release, so I'm still befuddled as to why I'm not picking up those fixes. I just keep fretting that I've made some bonehead mistake. From: nanomsg-bounce@xxxxxxxxxxxxx [mailto:nanomsg-bounce@xxxxxxxxxxxxx] On Behalf Of Andrew Starks Sent: Wednesday, May 28, 2014 10:25 PM To: nanomsg@xxxxxxxxxxxxx Subject: [nanomsg] x64 Windows Build On Wednesday, May 28, 2014, Dave <Dave@xxxxxxxxxxxxxxxxxx <javascript:_e(%7B%7D,'cvml','Dave@xxxxxxxxxxxxxxxxxx');> > wrote: I have recently downloaded .3 beta. I used CMake to create the solution files needs and built the Win32 version without any problems. But I was unable to get a x64 build. I get 3 succeeded and 37 failing projects. I get lots of linker errors saying that an machine module x64 was in conflict with a /MACHINE type of x86. This is despite the fact that I've checked all the projects and all /MACHINE types are set to x64. Further the solution configurations are all "x64" in the build types. In addition I get lots of truncation warnings. All of this seems to replicate the issues that are documented from last September and in reading those posts it seemed like the problems were resolved. I assumed that this fix was included in the "master" for beta .3. I hope I'm not missing something obvious, but is my assumption incorrect. If not, what in the world am I neglecting to do. thanks dave I never got the cmake file to work because <inflammatory remarks redacted />. I was able to build it using VS 2010. I made a nuget of it, as well. Later, I'll push the nuget. If you want, I can post the project file (which should work from the root of the repository.) -Andrew