[nanomsg] Re: Where "Channel ID" are managed in the code ?

  • From: Martin Sustrik <sustrik@xxxxxxxxxx>
  • To: nanomsg@xxxxxxxxxxxxx
  • Date: Mon, 13 Jan 2014 15:30:57 +0100

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On 13/01/14 15:23, Laurent Alebarde wrote:

> Typically, the whole server is stateless, but it is cheaper that a 
> client remains with the same server. So I will assign to each
> client a default server and different fallbacks.

That makes perfect sense. In fact, it's still the same stateless
approach (in principle at least) and server just manages redirecting
similar requests to similar workers to take advantages on any cached data.

If you're patch is generic enough we can even merge it to nanomsg to
be switched on by a socket option or such.

Martin

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