[moneytalks] Re: Removing JAWS

Well, now, when I close MT, if I wait long enough, I can start jaws ok, =
but get the message that MoneyTalks has generated errors and will be =
shut down.  Evidently, it takes the Sapi speech some time to let go of =
the sound card.  Does that sound plausible?

Don


-----Original Message-----
From: moneytalks-bounce@xxxxxxxxxxxxx
[mailto:moneytalks-bounce@xxxxxxxxxxxxx]On Behalf Of LARRY SKUTCHAN
Sent: Monday, December 06, 2004 3:10 PM
To: moneytalks@xxxxxxxxxxxxx
Subject: [moneytalks] Re: Removing JAWS




What were the files.  Do you remember?
>>> Don.Barrett@xxxxxx Monday, December 06, 2004 2:50:07 PM >>>
Yes; but let me clarify something.  During the install of moneyTalks, =
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there were a few files whose targets were newer than the files replacing =
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them so I said no to all.  Could this be involved in the issue?

Don



-----Original Message-----
From: moneytalks-bounce@xxxxxxxxxxxxx=3D20
[mailto:moneytalks-bounce@xxxxxxxxxxxxx]On Behalf Of LARRY SKUTCHAN
Sent: Monday, December 06, 2004 2:41 PM
To: moneytalks@xxxxxxxxxxxxx=3D20
Subject: [moneytalks] Re: Removing JAWS


Hi Don.  That is what we cannot reproduce.  Does it work OK on your =
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system =3D3D3D
if Money Talks is not involved?


>>> Don.Barrett@xxxxxx Monday, December 06, 2004 2:27:09 PM >>>
When I put jaws to sleep it works fine when waking up.  When I actually =
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insert-f4 unload it, reloading it doesn't work after exiting MT.  Since =
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putting it to sleep is easy enough, this isn't as big an issue as it =
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could be, but it would be helpful to know why fully unloading jaws =
=3D3D3D3D
affects its ability to restart.

Don'




-----Original Message-----
From: moneytalks-bounce@xxxxxxxxxxxxx=3D3D3D20=3D20
[mailto:moneytalks-bounce@xxxxxxxxxxxxx]On Behalf Of LARRY SKUTCHAN
Sent: Monday, December 06, 2004 2:07 PM
To: moneytalks@xxxxxxxxxxxxx=3D3D3D20=3D20
Subject: [moneytalks] Removing JAWS


We are trying to get a little more information about the problem of not =
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being able to restart JAWS after removing it for use with Money Talks.  =
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We =3D3D3D3D3D
are not able to reproduce this problem here.  Is there any additional =
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information any of you with this problem can provide us?










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