Re: Socket library?

  • From: Stefano <phd.st.p@xxxxxxxxx>
  • To: luajit@xxxxxxxxxxxxx
  • Date: Wed, 26 Sep 2012 08:19:14 +0100

On 26 September 2012 01:09, William Adams <william_a_adams@xxxxxxx> wrote:
> By "no C code", does that include any binding code as well?  Luvit does a lot 
> of socket work, and binds the various libraries, including LibUV, which is 
> fairly fleshed out for Windows and Linux.
>
> If you don't want any C code, which socket API library are you looking to 
> utilize?  I myself have code that uses Windows, and the aformentioned Luvit 
> can utilize Linux and Windows, via the LibUV binding.
>
> -- William

No C code in the sense just LuaJIT with the use of the FFI library,
i.e. no C compilation needed. One alternative would be for me to get
pre-compiled versions of LuaSocket that works for Windows, Linux and
MacOSX variants, but the LuaJIT + FFI alternative is preferable to me.

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