[lighttechinteractive] Re: light cars refering to yahandi's last post

NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf

----
Why does the word smile cause your jaws to crash, heh heh heh. First
time I hears something like that happens. Heh heh heh !

-----Original Message-----
From: lighttechinteractive-bounce@xxxxxxxxxxxxx
[mailto:lighttechinteractive-bounce@xxxxxxxxxxxxx] On Behalf Of parham
Sent: 19 September 2006 04:23 PM
To: lighttechinteractive@xxxxxxxxxxxxx
Subject: [lighttechinteractive] Re: light cars refering to yahandi's
last post

Hi Robert,
There is one suggestion for you and Yakir. But it's just a suggestion,
after 
all.
Stop crashing my jaws by saying "Smile" now and then!
;)
Sincerely,
Parham Doostdar
----- Original Message ----- 
From: "Robjoy" <robjoy@xxxxxxxxxxx>
To: <lighttechinteractive@xxxxxxxxxxxxx>; 
<lighttechinteractive-bounce@xxxxxxxxxxxxx>
Sent: Tuesday, September 19, 2006 5:50 PM
Subject: [lighttechinteractive] Re: light cars refering to yahandi's
last 
post


> Hey all,
> Actually, the one thing which i can say now, that if lightcars v(next
> version, can't remember right now, smile) will come out, it will have
> lots of new features, the first will be definitely the score posting.
> But, just a small note for that: I know it is  adisadvantage, in your
> (the users) view, but the next version's save game file won't be
> readable, to avoid internet score cheating (i know you are not
> cheaters, sure, but everything is possible, smile).
> Hopefully it will come out soon (no release date, yet, however if
> we'll have, we'll post it in the lighttech news).
> Best regards,
> Robert
>
> On 19 Sep 2006, at 17:39, parham wrote:
>
> Hello Robjoy, Nicol and Yakir,
> Actually the first section goes to Nicol.
> Dear Nicol,
> This is why I'm telling Yakir to put an introduction page (about us
> page) everyday, and he is still lazy! And Robert, We can think on it
> in another way like that one that I told you in MSN a few moments
> ago... :P Sincerely Parham Doostdar
>
> ----- Original Message ----- 
> From: "Robjoy" <robjoy@xxxxxxxxxxx>
> To: <lighttechinteractive@xxxxxxxxxxxxx>;
> <lighttechinteractive-bounce@xxxxxxxxxxxxx>
> Sent: Tuesday, September 19, 2006 5:33 PM
> Subject: [lighttechinteractive] Re: light cars refering to yahandi's
> last post
>
>
>> Hey all,
>> I see that this list is only quiet when i am here, smile.
>> Actually, as yakir mentioned, we're working on other projects, but
>> we never forget new ideas, and as we have time, we'll try to
>> implement them, if they are good enough of course. To tell you the
>> truth, your idea sounds a bit strange, since if you can't play with
>> a game, then you just won't do it. Or you will, because it is
>> challenging. For example, we can't implement a bomb deactivation
>> delay in light locator, because somebody can't play with it on the
>> crazy difficulty level. You have also several difficulties to play
>> with, and also another mode. I doesn't mean that offensively, and
>> hopefully you're not offended, and hopefully you can see my point.
>> If not, i will try to explain it in more details. Best regards, Rob
>>
>>
>> On 19 Sep 2006, at 6:40, yakir arbib wrote:
>>
>> This is a multi-part message in MIME format.
>>
>> ------=_NextPart_000_0017_01C6DBB6.81CF11C0
>> Content-Type: text/plain;
>> charset="iso-8859-1"
>> Content-Transfer-Encoding: quoted-printable
>>
>> hello Nicol
>>
>> I am actualy the person that rote light car's source code, and I
>> must = say your idea sounds very cool.=20 problem is, that since our
>> atension gos to newer projects, these days, = what with scool and
>> all it's a bit hard for us to pay atension to our a = bit older
>> stuf. smile but, since as I sed your idea is very neet we could try
>> to put together = a newer version of light cars, wich by the way
>> will also support score = sending to our website from all
>> difficultys and I hope you all will = enjoy it(and that we will have
>> time to write it). best regards all Yakir Arbib
>>  ----- Original Message -----=20
>>  From: Nicol Oosthuizen=20
>>  To: lighttechinteractive@xxxxxxxxxxxxx=20
>>  Sent: Tuesday, September 19, 2006 3:48 AM
>>  Subject: [lighttechinteractive] Re: light cars refering to
>>  yahandi's =
>> last post
>>
>>
>>  NB: This email and its contents are subject to our email legal
>>  notice which can be viewed at
>>  http://www.sars.gov.za/Email_Disclaimer.pdf ----
>>
>>  HI
>>
>>  Ok, now I understand. You have a great point.
>>
>>  If I race on this fourth track it will improve my skill to race on
>>  the =
>> other tracks.
>>
>>  But if we look to my suggestions, on the programming side, do
>> you =
>> think its possible to program light cars like this?
>>
>>  So that the gamer experience more skit offs on track4
>> irregardless
>>  of =
>> the car he's using?
>>
>>  So That holes in the road will also occur  on track4 like on all
>>  the =
>> other tracks?
>>
>>  And so  that item cars will appear on the  other tracks while this
>>  =
>> fourth track is added?
>>
>>  thanks
>>
>>
>> --------------------------------------------------------------------
>> -- ---= -----
>>
>>  From: lighttechinteractive-bounce@xxxxxxxxxxxxx =
>> [mailto:lighttechinteractive-bounce@xxxxxxxxxxxxx] On Behalf Of
>> parham
>>  Sent: 19 September 2006 12:28 PM
>>  To: lighttechinteractive@xxxxxxxxxxxxx
>>  Subject: [lighttechinteractive] Re: light cars refering to
>>  yahandi's =
>> last post
>>
>>  =20
>>
>>    Hello Nicol,
>>
>>    No offence taken.
>>
>>    The reason I called it a training course or track is that whether
>>    =
>> you realise it or not while playing, those kind of tracks can
>> improve = your uncontious abilities, or as you called it, your
>> hand-ear = coordination.
>>
>>    After a while of playing a track like the fourth one you
>>    suggested, =
>> you would be able to do the others, which makes it something like a
>> = practice. You would be able to play harder factors, then harder
>> and = harder and so on.
>>
>>    This is why I called it a training course.
>>
>>    Sincerely,
>>
>>    Parham Doostdar
>>
>>    ----- Original Message -----=20
>>
>>    From: Nicol Oosthuizen=20
>>
>>    To: lighttechinteractive@xxxxxxxxxxxxx=20
>>
>>    Sent: Tuesday, September 19, 2006 1:03 PM
>>
>>    Subject: [lighttechinteractive] Re: light cars refering to
>>    yahandi's =
>> last post
>>
>>    =20
>>
>>    NB: This email and its contents are subject to our email legal =
>> notice
>>    which can be viewed at
>> http://www.sars.gov.za/Email_Disclaimer.pdf
>>    ----
>>
>>    HI parm
>>
>>    Yes, but it should not be a training mode.  I'm not trying to =
>> criticize you, please don't get  me wrong. Lighttechinteractive is
>> doing = a   great job. But you must remember that not all gamers
>> have extremely = fast hand ear coordination.  AS light cars is at
>> present, only the = people with extreme hand ear coordination can
>> really enjoy it from level = 21 onwards. For us who's hand ear
>> coordination is not that extremely = good  light cars with a  fourth
>> track will be better. That's why I say: = put a fourth track in the
>> game but make it still challenging. Program = the game so that the
>> player will experience skit offs on the fourth = track irregardless
>> of the car he's using so there will still be = challenge in the game
>> but then it will not be that extremely hard to = race from levels 21
>> onwards.,=20
>>
>>    =20
>>
>>
>> --------------------------------------------------------------------
>> -- ---= ---
>>
>>    From: lighttechinteractive-bounce@xxxxxxxxxxxxx =
>> [mailto:lighttechinteractive-bounce@xxxxxxxxxxxxx] On Behalf Of
>> parham
>>    Sent: 19 September 2006 11:10 AM
>>    To: lighttechinteractive@xxxxxxxxxxxxx
>>    Subject: [lighttechinteractive] Re: light cars refering to
>>    yahandi's =
>> last post
>>
>>    =20
>>
>>      Hello Nicol,
>>
>>      Sorry, it seems I had misinterpreted what you wanted to say,
>> but
>>      I =
>> understood it just now.
>>
>>      Yes, either the idea I had misinterpreted before or this one,
>>      are =
>> good ideas, but I guess they can be like a pack for example, a pack
>> for = beginners, well actually not beginners, but some people who
>> have not got = the grace required to play the game still, which can
>> be something like a = training course or track or something.
>>
>>      Sincerely,
>>
>>      Parham DOostdar
>>
>>      ----- Original Message -----=20
>>
>>      From: Nicol Oosthuizen=20
>>
>>      To: lighttechinteractive@xxxxxxxxxxxxx=20
>>
>>      Sent: Tuesday, September 19, 2006 10:26 AM
>>
>>      Subject: [lighttechinteractive] Re: light cars refering to =
>> yahandi's last post
>>
>>      =20
>>
>>      NB: This email and its contents are subject to our email legal
>>      =
>> notice
>>      which can be viewed at
>>      http://www.sars.gov.za/Email_Disclaimer.pdf ----
>>
>>      The fourth track is actually meant to help  the beginners. I =
>> disagree with you. It's the people who have extreme good  hand ear =
>> coordination that don't need the fourth track. Its in fact the  =
>> beginners like me who's hand ear coordination is not that extreme
>> who = actually need the fourth track. What do you mean: the 3 tracks
>> is for = beginners and the fourth track requires certain abilities?
>> This puzzles = me!=20
>>
>>
>> --------------------------------------------------------------------
>> -- ---= -
>>
>>      From: lighttechinteractive-bounce@xxxxxxxxxxxxx =
>> [mailto:lighttechinteractive-bounce@xxxxxxxxxxxxx] On Behalf Of
>> parham
>>      Sent: 19 September 2006 08:20 AM
>>      To: lighttechinteractive@xxxxxxxxxxxxx
>>      Subject: [lighttechinteractive] Re: light cars refering to =
>> yahandi's last post
>>
>>      =20
>>
>>      Hello Nicol,
>>
>>      I liked that idea of yours.     You know, those who are
>>      beginners =
>> can train themselves in that 3 other tracks, meanwhile, those who
>> are = experts (of course like most of our players ;)) can play the
>> game in the = 4th track which requires some certain abilities.
>>
>>        I guess others will like it too... Let's see.
>>
>>        Any ideas, everyone?
>>
>>        sincerely,
>>
>>        Parham Doostdar
>>
>>        ----- Original Message -----=20
>>
>>        From: Nicol Oosthuizen=20
>>
>>        To: lighttechinteractive@xxxxxxxxxxxxx=20
>>
>>        Sent: Tuesday, September 19, 2006 8:55 AM
>>
>>        Subject: [lighttechinteractive] light cars refering to
>>        yahandi's =
>> last post
>>
>>        =20
>>
>>        NB: This email and its contents are subject to our email
>>        legal =
>> notice
>>        which can be viewed at =
>> http://www.sars.gov.za/Email_Disclaimer.pdf
>>        ----
>>
>>        Hi yehandi
>>
>>        I forgot to reply to your post about light cars. You said the
>>        =
>> game will be dull if you can  race on a fourth track.  Actually, the
>> = game will not be dull if there's a fourth track to race on.  AS  I
>> said, = when you are racing on the fourth track there will be more
>> skit offs. = Irregardless of the car you are racing with , the
>> fourth track will = cause you to skit off very frequently so you
>> have to quickly go back to = the fourth track before a car can crash
>> you. This is not dull  is it?  = Because  at this stage you will
>> only skit off if your car is unstable  = like with the electric car.
>> But if Lighttechinteractive can implement a = fourth track in the
>> game you will skit off because the road you are = racing on in the
>> fourth track is very unstable,  like gravel etc. so it = will cause
>> your car to skit off very  frequently irregardless of the car = you
>> are using, even if you are using the leggo car which otherwise won't
>> = skit you off that often. ON the  fourth track you will  also get
>> holes = in the  road you have to avoid so you have to go to  one of
>> the regular = tracks if there's a hole in the road on the fourth
>> track. You also have = to go to one of the 3 tracks if there's an
>> item car. Having a fourth = track in the game will keep the
>> challenge in the game but it will give = people like me who doesn't
>> have that extremely good hand ear = coordination, the chance to
>> stay longer in the game without crashing.
>>
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>> /* Font Definitions */
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>> </o:shapelayout></xml><![endif]--></HEAD>
>> <BODY lang=3DEN-US vLink=3Dpurple link=3Dblue
>> bgColor=3Dwhite>
>> <DIV><FONT face=3DArial size=3D2>hello Nicol</FONT></DIV>
>> <DIV><FONT face=3DArial size=3D2></FONT><FONT
>> face=3DArial =
>> size=3D2></FONT>&nbsp;</DIV>
>> <DIV><FONT face=3DArial size=3D2>I am actualy the person that
>> rote
>> light = car's=20 source code, and I must say your idea sounds very
>> cool. </FONT></DIV> <DIV><FONT face=3DArial size=3D2>problem is,
>> that since our atension gos = to newer=20 projects, these days, what
>> with scool and all it's a bit hard for us to = pay=20 atension to
>> our a bit older stuf. smile</FONT></DIV> <DIV><FONT face=3DArial
>> size=3D2>but, since as I sed your idea is very = neet we could=20
>> try to put together a newer version of light cars, wich by the way
>> will = also=20 support score sending to our website from all
>> difficultys and I hope you = all=20 will enjoy it(and that we will
>> have time to write it).</FONT></DIV> <DIV><FONT face=3DArial
>> size=3D2>best regards all</FONT></DIV> <DIV><FONT face=3DArial
>> size=3D2>Yakir Arbib</FONT></DIV> <BLOCKQUOTE dir=3Dltr=20
>> style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
>> BORDER-LEFT:
>> #000000 2px
>> solid; MARGIN-RIGHT: 0px">
>>  <DIV style=3D"FONT: 10pt arial">----- Original Message ----- 
>> </DIV>
>>  <DIV=20 style=3D"BACKGROUND: #e4e4e4; FONT: 10pt arial;
>> font-color:
>>  =
>> black"><B>From:</B>=20
>>  <A title=3DNOosthuizen@xxxxxxxxxxx =
>> href=3D"mailto:NOosthuizen@xxxxxxxxxxx";>Nicol=20
>>  Oosthuizen</A> </DIV>
>>  <DIV style=3D"FONT: 10pt arial"><B>To:</B> <A=20
>>  title=3Dlighttechinteractive@xxxxxxxxxxxxx=20
>>  =
>> href=3D"mailto:lighttechinteractive@xxxxxxxxxxxxx";>lighttechinteract
>> iv e@f= reelists.org</A>=20
>>  </DIV>
>>  <DIV style=3D"FONT: 10pt arial"><B>Sent:</B> Tuesday,
>> September 19,
>>  =
>> 2006 3:48=20
>>  AM</DIV>
>>  <DIV style=3D"FONT: 10pt arial"><B>Subject:</B>
>>  [lighttechinteractive] =
>> Re: light=20
>>  cars refering to yahandi's last post</DIV>
>>  <DIV><BR></DIV>
>>  <P>NB: This email and its contents are subject to our email
>> legal=20
>>  notice<BR>which can be viewed at <A=20 =
>> href=3D"http://www.sars.gov.za/Email_Disclaimer.pdf";>http://www.s
>> ars.g ov.= za/Email_Disclaimer.pdf</A><BR>----</P>
>>  <DIV class=3DSection1>
>>  <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy
>>  size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy;
>>  FONT-FAMILY: =
>> Arial">HI<o:p></o:p></SPAN></FONT></P>
>>  <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy
>>  size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy;
>>  FONT-FAMILY: Arial">Ok, now I =
>> understand.=20
>>  You have a great point.<o:p></o:p></SPAN></FONT></P>
>>  <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy
>>  size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy;
>>  FONT-FAMILY: Arial">If I race =
>> on this=20
>>  fourth track it will improve my skill to race on the other=20
>>  tracks.<o:p></o:p></SPAN></FONT></P>
>>  <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy
>>  size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy;
>>  FONT-FAMILY: Arial">But if we =
>> look to my=20
>>  suggestions, on the programming side, do you think its possible
>> to =
>> program=20
>>  light cars like this?<o:p></o:p></SPAN></FONT></P>
>>  <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy
>>  size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy;
>>  FONT-FAMILY: Arial">So that the =
>> gamer=20
>>  experience more skit offs on track4 &nbsp;irregardless of the car
>> =
>> he=92s=20
>>  using?<o:p></o:p></SPAN></FONT></P>
>>  <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy
>>  size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy;
>>  FONT-FAMILY: Arial">So That =
>> holes in the=20
>>  road will also occur &nbsp;on track4 like on all the other=20
>>  tracks?<o:p></o:p></SPAN></FONT></P>
>>  <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy
>>  size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy;
>>  FONT-FAMILY: Arial">And so =
>> &nbsp;that=20
>>  item cars will appear on the &nbsp;other tracks while this fourth =
>> track is=20
>>  added?<o:p></o:p></SPAN></FONT></P>
>>  <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy
>>  size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy;
>>  FONT-FAMILY: =
>> Arial">thanks<o:p></o:p></SPAN></FONT></P>
>>  <DIV>
>>  <DIV class=3DMsoNormal style=3D"TEXT-ALIGN: center" =
>> align=3Dcenter><FONT=20
>>  face=3D"Times New Roman" size=3D3><SPAN style=3D"FONT-
>> SIZE: 12pt">
>>  <HR tabIndex=3D-1 align=3Dcenter width=3D"100%" SIZE=3D2>
>>  </SPAN></FONT></DIV> <P class=3DMsoNormal><B><FONT
>> face=3DTahoma
>>  size=3D2><SPAN=20 style=3D"FONT-WEIGHT: bold; FONT-
>> SIZE: 10pt;
>>  FONT-FAMILY: =
>> Tahoma">From:</SPAN></FONT></B><FONT=20
>>  face=3DTahoma size=3D2><SPAN style=3D"FONT-SIZE: 10pt;
>> FONT-FAMILY:
>>  =
>> Tahoma">=20
>>  lighttechinteractive-bounce@xxxxxxxxxxxxx=20
>>  [mailto:lighttechinteractive-bounce@xxxxxxxxxxxxx] <B><SPAN=20
>>  style=3D"FONT-WEIGHT: bold">On Behalf Of
>>  </SPAN></B>parham<BR><B><SPAN =
>>
>>  style=3D"FONT-WEIGHT: bold">Sent:</SPAN></B> 19
>> September 2006
>>  12:28=20 PM<BR><B><SPAN style=3D"FONT-WEIGHT:
>>  bold">To:</SPAN></B>=20
>>  lighttechinteractive@xxxxxxxxxxxxx<BR><B><SPAN=20
>>  style=3D"FONT-WEIGHT: bold">Subject:</SPAN></B>
>>  [lighttechinteractive] =
>> Re: light=20
>>  cars refering to yahandi's last =
>> post</SPAN></FONT><o:p></o:p></P></DIV>
>>  <P class=3DMsoNormal><FONT face=3D"Times New Roman"
>>  size=3D3><SPAN=20 style=3D"FONT-SIZE:
>>  12pt"><o:p>&nbsp;</o:p></SPAN></FONT></P>
>> <BLOCKQUOTE=20
>>  style=3D"BORDER-RIGHT: medium none; PADDING-RIGHT:
>> 0cm; BORDER-TOP:
>>  =
>> medium none; PADDING-LEFT: 4pt; PADDING-BOTTOM: 0cm;
>> MARGIN: 5pt 0cm
>> 5pt = 3.75pt; BORDER-LEFT: black 1.5pt solid; PADDING-TOP:
>> 0cm;
>> BORDER-BOTTOM: = medium none">
>>    <DIV>
>>    <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>    style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">Hello=20
>>    Nicol,<o:p></o:p></SPAN></FONT></P></DIV>
>>    <DIV>
>>    <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>    style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">No
>> offence=20
>>    taken.<o:p></o:p></SPAN></FONT></P></DIV>
>>    <DIV>
>>    <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>    style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">The reason I
>> called
>>    it =
>> a=20
>>    training course or track is that whether you realise it or not
>>    while =
>>
>>    playing, those kind of tracks can improve your uncontious
>>    abilities, =
>> or as=20
>>    you called it, your hand-ear=20
>> coordination.<o:p></o:p></SPAN></FONT></P></DIV>
>>    <DIV>
>>    <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>    style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">After a while
>> of =
>> playing a track=20
>>    like the fourth one you suggested, you would be able to do the =
>> others, which=20
>>    makes it something like a practice. You would be able to play
>>    harder =
>>
>>    factors, then harder and harder and so=20
>> on.<o:p></o:p></SPAN></FONT></P></DIV>
>>    <DIV>
>>    <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>    style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">This is why I
>> called
>>    =
>> it a=20
>>    training course.<o:p></o:p></SPAN></FONT></P></DIV>
>>    <DIV>
>>    <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>    style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
>> Arial">Sincerely,<o:p></o:p></SPAN></FONT></P></DIV>
>>    <DIV>
>>    <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>    style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">Parham=20
>>    Doostdar<o:p></o:p></SPAN></FONT></P></DIV>
>>    <DIV>
>>    <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>    style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">----- Original
>>    Message =
>> -----=20
>>    <o:p></o:p></SPAN></FONT></P></DIV>
>>    <DIV style=3D"font-color: black">
>>    <P class=3DMsoNormal style=3D"BACKGROUND:
>> #e4e4e4"><B><FONT =
>> face=3DArial=20
>>    size=3D2><SPAN=20
>>    style=3D"FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-
>> FAMILY: =
>> Arial">From:</SPAN></FONT></B><FONT=20
>>    face=3DArial size=3D2><SPAN style=3D"FONT-SIZE: 10pt;
>> FONT-FAMILY:
>>    =
>> Arial"> <A=20
>>    title=3DNOosthuizen@xxxxxxxxxxx =
>> href=3D"mailto:NOosthuizen@xxxxxxxxxxx";>Nicol=20
>>    Oosthuizen</A> <o:p></o:p></SPAN></FONT></P></DIV>
>>    <DIV>
>>    <P class=3DMsoNormal><B><FONT face=3DArial
>> size=3D2><SPAN=20
>>    style=3D"FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-
>> FAMILY: =
>> Arial">To:</SPAN></FONT></B><FONT=20
>>    face=3DArial size=3D2><SPAN style=3D"FONT-SIZE: 10pt;
>> FONT-FAMILY:
>>    =
>> Arial"> <A=20
>>    title=3Dlighttechinteractive@xxxxxxxxxxxxx=20
>>    =
>> href=3D"mailto:lighttechinteractive@xxxxxxxxxxxxx";>lighttechinteract
>> iv e@f= reelists.org</A>=20
>>    <o:p></o:p></SPAN></FONT></P></DIV>
>>    <DIV>
>>    <P class=3DMsoNormal><B><FONT face=3DArial
>> size=3D2><SPAN=20
>>    style=3D"FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-
>> FAMILY: =
>> Arial">Sent:</SPAN></FONT></B><FONT=20
>>    face=3DArial size=3D2><SPAN style=3D"FONT-SIZE: 10pt;
>> FONT-FAMILY:
>>    =
>> Arial">=20
>>    Tuesday, September 19, 2006 1:03 =
>> PM<o:p></o:p></SPAN></FONT></P></DIV>
>>    <DIV>
>>    <P class=3DMsoNormal><B><FONT face=3DArial
>> size=3D2><SPAN=20
>>    style=3D"FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-
>> FAMILY: =
>> Arial">Subject:</SPAN></FONT></B><FONT=20
>>    face=3DArial size=3D2><SPAN style=3D"FONT-SIZE: 10pt;
>> FONT-FAMILY:
>>    =
>> Arial">=20
>>    [lighttechinteractive] Re: light cars refering to yahandi's
>>    last=20 post<o:p></o:p></SPAN></FONT></P></DIV> <DIV>
>> <P
>>    class=3DMsoNormal><FONT face=3D"Times New Roman"
>> size=3D3><SPAN=20
>>    style=3D"FONT-SIZE:
>>    12pt"><o:p>&nbsp;</o:p></SPAN></FONT></P></DIV>
>> <P><FONT
>>    face=3D"Times New Roman" size=3D3><SPAN
>> style=3D"FONT-SIZE: =
>> 12pt">NB:=20
>>    This email and its contents are subject to our email legal =
>> notice<BR>which=20
>>    can be viewed at <A=20
>>    =
>> href=3D"http://www.sars.gov.za/Email_Disclaimer.pdf";>http://www.s
>> ars.g ov.= za/Email_Disclaimer.pdf</A><BR>----
>> <o:p></o:p></SPAN></FONT></P>
>>    <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy
>>    size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR:
>> navy;
>>    FONT-FAMILY: Arial">HI=20
>> parm<o:p></o:p></SPAN></FONT></P> <P
>>    class=3DMsoNormal><FONT face=3DArial color=3Dnavy
>>    size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR:
>> navy;
>>    FONT-FAMILY: Arial">Yes, but =
>> it should=20
>>    not be a training mode. &nbsp;I=92m not trying to criticize you,
>> =
>> please don=92t=20
>>    get &nbsp;me wrong. Lighttechinteractive is doing a =
>> &nbsp;&nbsp;great job.=20
>>    But you must remember that not all gamers have extremely fast
>> hand
>>    =
>> ear=20
>>    coordination. &nbsp;AS light cars is at present, only the people
>> =
>> with=20
>>    extreme hand ear coordination can really enjoy it from level 21 =
>> onwards. For=20
>>    us who=92s hand ear coordination is not that extremely good =
>> &nbsp;light cars=20
>>    with a &nbsp;fourth track will be better. That=92s why I say: put
>>    a =
>> fourth=20
>>    track in the game but make it still challenging. Program the
>> game
>>    so =
>> that=20
>>    the player will experience skit offs on the fourth track =
>> irregardless of the=20
>>    car he=92s using so there will still be challenge in the game but
>>    =
>> then it will=20
>>    not be that extremely hard to race from levels 21 onwards.,=20
>>    <o:p></o:p></SPAN></FONT></P> <P
>> class=3DMsoNormal><FONT
>>    face=3DArial color=3Dnavy size=3D2><SPAN=20
>> style=3D"FONT-SIZE:
>>    10pt; COLOR: navy; FONT-FAMILY: =
>> Arial"><o:p>&nbsp;</o:p></SPAN></FONT></P>
>>    <DIV>
>>    <DIV class=3DMsoNormal style=3D"TEXT-ALIGN: center" =
>> align=3Dcenter><FONT=20
>>    face=3D"Times New Roman" size=3D3><SPAN
>> style=3D"FONT-SIZE: 12pt">
>>    <HR tabIndex=3D-1 align=3Dcenter width=3D"100%"
>> SIZE=3D2>
>>    </SPAN></FONT></DIV> <P class=3DMsoNormal><B><FONT
>> face=3DTahoma
>>    size=3D2><SPAN=20 style=3D"FONT-WEIGHT: bold; FONT-
>> SIZE: 10pt;
>>    FONT-FAMILY: =
>> Tahoma">From:</SPAN></FONT></B><FONT=20
>>    face=3DTahoma size=3D2><SPAN style=3D"FONT-SIZE: 10pt;
>>    FONT-FAMILY: =
>> Tahoma">=20
>>    lighttechinteractive-bounce@xxxxxxxxxxxxx=20
>>    [mailto:lighttechinteractive-bounce@xxxxxxxxxxxxx] <B><SPAN=20
>>    style=3D"FONT-WEIGHT: bold">On Behalf Of =
>> </SPAN></B>parham<BR><B><SPAN=20
>>    style=3D"FONT-WEIGHT: bold">Sent:</SPAN></B> 19
>> September 2006 =
>> <st1:time=20
>>    w:st=3D"on" Minute=3D"10" Hour=3D"11">11:10 =
>> AM</st1:time><BR><B><SPAN=20
>>    style=3D"FONT-WEIGHT: bold">To:</SPAN></B>=20
>>    lighttechinteractive@xxxxxxxxxxxxx<BR><B><SPAN=20
>>    style=3D"FONT-WEIGHT: bold">Subject:</SPAN></B> =
>> [lighttechinteractive] Re:=20
>>    light cars refering to yahandi's last=20
>> post</SPAN></FONT><o:p></o:p></P></DIV>
>>    <P class=3DMsoNormal><FONT face=3D"Times New Roman"
>>    size=3D3><SPAN=20 style=3D"FONT-SIZE:
>>    12pt"><o:p>&nbsp;</o:p></SPAN></FONT></P>
>> <BLOCKQUOTE=20
>>    style=3D"BORDER-RIGHT: medium none; PADDING-RIGHT:
>> 0cm;
>>    BORDER-TOP: =
>> medium none; PADDING-LEFT: 4pt; PADDING-BOTTOM: 0cm;
>> MARGIN: 5pt 0cm
>> 5pt = 3.75pt; BORDER-LEFT: black 1.5pt solid; PADDING-TOP:
>> 0cm;
>> BORDER-BOTTOM: = medium none">
>>      <DIV>
>>      <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">Hello=20
>>      Nicol,<o:p></o:p></SPAN></FONT></P></DIV>
>>      <DIV>
>>      <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">Sorry, it
>> seems I
>>      =
>> had=20
>>      misinterpreted what you wanted to say, but I understood it
>>      just=20 now.<o:p></o:p></SPAN></FONT></P></DIV>
>> <DIV> <P
>>      class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">Yes, either
>> the
>>      idea =
>> I had=20
>>      misinterpreted before or this one, are good ideas, but I guess
>>      =
>> they can be=20
>>      like a pack for example, a pack for beginners, well actually
>>      not=20 beginners, but some people who have not got the grace
>>      required to =
>> play the=20
>>      game still, which can be something like a training course or
>>      track =
>> or=20
>>      something.<o:p></o:p></SPAN></FONT></P></DIV>
>>      <DIV>
>>      <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
>> Arial">Sincerely,<o:p></o:p></SPAN></FONT></P></DIV>
>>      <DIV>
>>      <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">Parham=20
>>      DOostdar<o:p></o:p></SPAN></FONT></P></DIV>
>>      <DIV>
>>      <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">----- Original
>> =
>> Message -----=20
>>      <o:p></o:p></SPAN></FONT></P></DIV>
>>      <DIV style=3D"font-color: black">
>>      <P class=3DMsoNormal style=3D"BACKGROUND:
>> #e4e4e4"><B><FONT =
>> face=3DArial=20
>>      size=3D2><SPAN=20
>>      style=3D"FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-
>> FAMILY: =
>> Arial">From:</SPAN></FONT></B><FONT=20
>>      face=3DArial size=3D2><SPAN style=3D"FONT-SIZE: 10pt;
>>      FONT-FAMILY: =
>> Arial"> <A=20
>>      title=3DNOosthuizen@xxxxxxxxxxx =
>> href=3D"mailto:NOosthuizen@xxxxxxxxxxx";>Nicol=20
>>      Oosthuizen</A> <o:p></o:p></SPAN></FONT></P></DIV>
>>      <DIV>
>>      <P class=3DMsoNormal><B><FONT face=3DArial
>> size=3D2><SPAN=20
>>      style=3D"FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-
>> FAMILY: =
>> Arial">To:</SPAN></FONT></B><FONT=20
>>      face=3DArial size=3D2><SPAN style=3D"FONT-SIZE: 10pt;
>>      FONT-FAMILY: =
>> Arial"> <A=20
>>      title=3Dlighttechinteractive@xxxxxxxxxxxxx=20
>>      =
>> href=3D"mailto:lighttechinteractive@xxxxxxxxxxxxx";>lighttechinteract
>> iv e@f= reelists.org</A>=20
>>      <o:p></o:p></SPAN></FONT></P></DIV>
>>      <DIV>
>>      <P class=3DMsoNormal><B><FONT face=3DArial
>> size=3D2><SPAN=20
>>      style=3D"FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-
>> FAMILY: =
>> Arial">Sent:</SPAN></FONT></B><FONT=20
>>      face=3DArial size=3D2><SPAN style=3D"FONT-SIZE: 10pt;
>>      FONT-FAMILY: =
>> Arial">=20
>>      Tuesday, September 19, 2006 <st1:time w:st=3D"on"
>>      Minute=3D"26"=20 Hour=3D"10">10:26
>>      AM</st1:time><o:p></o:p></SPAN></FONT></P></DIV>
>> <DIV> <P
>>      class=3DMsoNormal><B><FONT face=3DArial
>> size=3D2><SPAN=20
>>      style=3D"FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-
>> FAMILY: =
>> Arial">Subject:</SPAN></FONT></B><FONT=20
>>      face=3DArial size=3D2><SPAN style=3D"FONT-SIZE: 10pt;
>>      FONT-FAMILY: =
>> Arial">=20
>>      [lighttechinteractive] Re: light cars refering to yahandi's
>>      last=20 post<o:p></o:p></SPAN></FONT></P></DIV>
>> <DIV> <P
>>      class=3DMsoNormal><FONT face=3D"Times New Roman"
>> size=3D3><SPAN
>>      =
>>
>>      style=3D"FONT-SIZE: =
>> 12pt"><o:p>&nbsp;</o:p></SPAN></FONT></P></DIV>
>>      <P><FONT face=3D"Times New Roman" size=3D3><SPAN =
>> style=3D"FONT-SIZE: 12pt">NB:=20
>>      This email and its contents are subject to our email legal =
>> notice<BR>which=20
>>      can be viewed at <A=20
>>      =
>> href=3D"http://www.sars.gov.za/Email_Disclaimer.pdf";>http://www.s
>> ars.g ov.= za/Email_Disclaimer.pdf</A><BR>----
>> <o:p></o:p></SPAN></FONT></P>
>>      <DIV>
>>      <P class=3DMsoNormal style=3D"TEXT-ALIGN: center" =
>> align=3Dcenter><FONT=20
>>      face=3D"Times New Roman" color=3Dnavy
>> size=3D3><SPAN=20
>>      style=3D"FONT-SIZE: 12pt; COLOR: navy">The fourth track is
>> =
>> actually meant to=20
>>      help &nbsp;the beginners. I disagree with you. It=92s the
>> people
>>      =
>> who have=20
>>      extreme good &nbsp;hand ear coordination that don=92t need
>> the =
>> fourth track.=20
>>      Its in fact the &nbsp;beginners like me who=92s hand ear =
>> coordination is not=20
>>      that extreme &nbsp;who actually need the fourth track. What
>> do
>>      you =
>> mean:=20
>>      the 3 tracks is for beginners and the fourth track requires =
>> certain=20
>>      abilities? This puzzles me! </SPAN></FONT><o:p></o:p></P>
>>      <DIV class=3DMsoNormal style=3D"TEXT-ALIGN: center" =
>> align=3Dcenter><FONT=20
>>      face=3D"Times New Roman" size=3D3><SPAN
>> style=3D"FONT-SIZE:
>>      12pt"> <HR tabIndex=3D-1 align=3Dcenter width=3D"100%"
>> SIZE=3D2>
>>      </SPAN></FONT></DIV> <P
>> class=3DMsoNormal><B><FONT face=3DTahoma
>>      size=3D2><SPAN=20 style=3D"FONT-WEIGHT: bold; FONT-
>> SIZE: 10pt;
>>      FONT-FAMILY: =
>> Tahoma">From:</SPAN></FONT></B><FONT=20
>>      face=3DTahoma size=3D2><SPAN style=3D"FONT-SIZE:
>> 10pt; =
>> FONT-FAMILY: Tahoma">=20
>>      lighttechinteractive-bounce@xxxxxxxxxxxxx=20
>>      [mailto:lighttechinteractive-bounce@xxxxxxxxxxxxx]
>> <B><SPAN=20
>>      style=3D"FONT-WEIGHT: bold">On Behalf Of =
>> </SPAN></B>parham<BR><B><SPAN=20
>>      style=3D"FONT-WEIGHT: bold">Sent:</SPAN></B> 19
>> September 2006 =
>> 08:20=20
>>      AM<BR><B><SPAN style=3D"FONT-WEIGHT:
>> bold">To:</SPAN></B>=20
>>      lighttechinteractive@xxxxxxxxxxxxx<BR><B><SPAN=20
>>      style=3D"FONT-WEIGHT: bold">Subject:</SPAN></B> =
>> [lighttechinteractive] Re:=20
>>      light cars refering to yahandi's last=20
>>      post</SPAN></FONT><o:p></o:p></P></DIV>
>>      <P class=3DMsoNormal><FONT face=3D"Times New Roman"
>>      size=3D3><SPAN =
>>
>>      style=3D"FONT-SIZE:
>> 12pt"><o:p>&nbsp;</o:p></SPAN></FONT></P>
>>      <DIV> <P class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">Hello=20
>>      Nicol,</SPAN></FONT><o:p></o:p></P></DIV> <DIV> <P
>>      class=3DMsoNormal><FONT face=3DArial
>> size=3D2><SPAN=20
>>      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">I liked that
>> idea
>>      of =
>>
>>      yours.&nbsp;&nbsp;&nbsp;&nbsp; You know, those who are
>> beginners
>>      =
>> can train=20
>>      themselves in that 3 other tracks, meanwhile, those who are =
>> experts (of=20
>>      course like most of our players ;)) can play the game in the
>>      4th =
>> track=20
>>      which requires some certain =
>> abilities.</SPAN></FONT><o:p></o:p></P></DIV>
>>      <BLOCKQUOTE=20
>>      style=3D"BORDER-RIGHT: medium none; PADDING-RIGHT:
>> 0cm; =
>> BORDER-TOP: medium none; PADDING-LEFT: 4pt; PADDING-BOTTOM: 0cm;
>> MARGIN: = 5pt 0cm 5pt 3.75pt; BORDER-LEFT: black 1.5pt solid;
>> PADDING-TOP: 0cm; = BORDER-BOTTOM: medium none">
>>        <DIV>
>>        <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN=20
>>        style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">I guess others
>>        =
>> will like it=20
>>        too... Let's see.<o:p></o:p></SPAN></FONT></P></DIV>
>>        <DIV>
>>        <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN=20
>>        style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">Any ideas,=20
>>        everyone?<o:p></o:p></SPAN></FONT></P></DIV> <DIV> <P
>>        class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN=20
>>        style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
>> Arial">sincerely,<o:p></o:p></SPAN></FONT></P></DIV>
>>        <DIV>
>>        <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN=20
>>        style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">Parham=20
>>        Doostdar<o:p></o:p></SPAN></FONT></P></DIV> <DIV> <P
>>        class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN=20
>>        style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">----- Original
>>        =
>> Message -----=20
>>        <o:p></o:p></SPAN></FONT></P></DIV>
>>        <DIV style=3D"font-color: black">
>>        <P class=3DMsoNormal style=3D"BACKGROUND: #e4e4e4"><B><FONT =
>> face=3DArial=20
>>        size=3D2><SPAN=20
>>        style=3D"FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-FAMILY: =
>> Arial">From:</SPAN></FONT></B><FONT=20
>>        face=3DArial size=3D2><SPAN style=3D"FONT-SIZE: 10pt; =
>> FONT-FAMILY: Arial"> <A=20
>>        title=3DNOosthuizen@xxxxxxxxxxx=20
>>        href=3D"mailto:NOosthuizen@xxxxxxxxxxx";>Nicol
>>        Oosthuizen</A>=20 <o:p></o:p></SPAN></FONT></P></DIV> <DIV>
>>        <P class=3DMsoNormal><B><FONT face=3DArial size=3D2><SPAN=20
>>        style=3D"FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-FAMILY: =
>> Arial">To:</SPAN></FONT></B><FONT=20
>>        face=3DArial size=3D2><SPAN style=3D"FONT-SIZE: 10pt; =
>> FONT-FAMILY: Arial"> <A=20
>>        title=3Dlighttechinteractive@xxxxxxxxxxxxx=20
>>        =
>> href=3D"mailto:lighttechinteractive@xxxxxxxxxxxxx";>lighttechinteract
>> iv e@f= reelists.org</A>=20
>>        <o:p></o:p></SPAN></FONT></P></DIV>
>>        <DIV>
>>        <P class=3DMsoNormal><B><FONT face=3DArial size=3D2><SPAN=20
>>        style=3D"FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-FAMILY: =
>> Arial">Sent:</SPAN></FONT></B><FONT=20
>>        face=3DArial size=3D2><SPAN style=3D"FONT-SIZE: 10pt; =
>> FONT-FAMILY: Arial">=20
>>        Tuesday, September 19, 2006 <st1:time w:st=3D"on"
>>        Minute=3D"55"=20 Hour=3D"8">8:55
>>        AM</st1:time><o:p></o:p></SPAN></FONT></P></DIV> <DIV> <P
>>        class=3DMsoNormal><B><FONT face=3DArial size=3D2><SPAN=20
>>        style=3D"FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-FAMILY: =
>> Arial">Subject:</SPAN></FONT></B><FONT=20
>>        face=3DArial size=3D2><SPAN style=3D"FONT-SIZE: 10pt; =
>> FONT-FAMILY: Arial">=20
>>        [lighttechinteractive] light cars refering to yahandi's
>>        last=20 post<o:p></o:p></SPAN></FONT></P></DIV> <DIV> <P
>>        class=3DMsoNormal><FONT face=3D"Times New Roman" =
>> size=3D3><SPAN=20
>>        style=3D"FONT-SIZE: =
>> 12pt"><o:p>&nbsp;</o:p></SPAN></FONT></P></DIV>
>>        <P><FONT face=3D"Times New Roman" size=3D3><SPAN =
>> style=3D"FONT-SIZE: 12pt">NB:=20
>>        This email and its contents are subject to our email legal=20
>>        notice<BR>which can be viewed at <A=20 =
>> href=3D"http://www.sars.gov.za/Email_Disclaimer.pdf";>http://www.sars
>> .g ov.=
>> za/Email_Disclaimer.pdf</A><BR>----<o:p></o:p></SPAN></FONT></P>
>>        <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN=20
>>        style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">Hi=20
>>        yehandi<o:p></o:p></SPAN></FONT></P> <P
>>        class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN=20
>>        style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">I forgot to
>>        reply =
>> to your=20
>>        post about light cars. You said the game will be dull if you
>>        can =
>>
>>        &nbsp;race on a fourth track. &nbsp;Actually,
>>        </SPAN></FONT>the =
>> game=20
>>        will not be dull if there=92s a fourth track to race on. =
>> &nbsp;AS &nbsp;I=20
>>        said, when you are racing on the fourth track there will be
>>        more =
>> skit=20
>>        offs. Irregardless of the car you are racing with , the
>>        fourth =
>> track=20
>>        will cause you to skit off very frequently so you have to =
>> quickly go=20
>>        back to the fourth track before a car can crash you. This is
>>        not =
>> dull=20
>>        &nbsp;is it? &nbsp;Because &nbsp;at this stage you will only
>>        =
>> skit off if=20
>>        your car is unstable &nbsp;like with the electric car. But
>>        if=20 Lighttechinteractive can implement a fourth track in
>>        the game =
>> you will=20
>>        skit off because the road you are racing on in the fourth
>>        track =
>> is very=20
>>        unstable, &nbsp;like gravel etc. so it will cause your car to
>>        =
>> skit off=20
>>        very &nbsp;frequently irregardless of the car you are using,
>>        =
>> even if you=20
>>        are using the leggo car which otherwise won=92t &nbsp;skit
>>        you =
>> off that=20
>>        often. ON the &nbsp;fourth track you will &nbsp;also get
>>        holes =
>> in the=20
>>        &nbsp;road you have to avoid so you have to go to &nbsp;one
>>        of =
>> the=20
>>        regular tracks if there=92s a hole in the road on the fourth
>>        =
>> track. You=20
>>        also have to go to one of the 3 tracks if there=92s an item
>>        car. =
>> Having a=20
>>        fourth track in the game will keep the challenge in the game
>>        but =
>> it will=20
>>        give people like me who doesn=92t have that =
>> &nbsp;&nbsp;extremely good=20
>>        hand ear coordination, the chance to &nbsp;stay longer in the
>>        =
>> game=20
>>        without=20
>> crashing.<o:p></o:p></P></BLOCKQUOTE></BLOCKQUOTE></
>> BLOCKQUOTE></DIV><
>> /BL= OCKQUOTE></BODY></HTML>
>>
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