[lighttechinteractive] Re: bopit
- From: "yakir arbib" <yarbib@xxxxxxxxxxxx>
- To: <lighttechinteractive@xxxxxxxxxxxxx>
- Date: Mon, 21 Jan 2008 12:47:55 +0200
hey Nicol.
thank you very much for the comments - it is exactly as you said it. we
tryed to make the game as simular to the handheld Bop It game as possible,
we're glad you guys enjoy it.
as for the mobil phone suggestion, both me and Rob think it's a very good
idea. how ever, there are difficultys regarding the technical aspect of
doing it since most phones don't come with a multichannel soundcard, and
that means you can't play more than one sound at a time. another thing is
the porting process, which would take lots of time to acomodate the game so
it can work on mobil opperating systems such as simbianse etc. but I
prommess we will consider doing it.
best regards,
Yakir Arbib
Lighttech Interactive
http://www.lighttechinteractive.com
----- Original Message -----
From: "Nicol Oosthuizen" <NOosthuizen@xxxxxxxxxxx>
To: <lighttechinteractive@xxxxxxxxxxxxx>
Sent: Monday, January 21, 2008 7:34 AM
Subject: [lighttechinteractive] bopit
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----
So far I like the bopit game.
Its nice that this game, unlike other titles, can be finished.
My highest score thus far is 64 but the manual says one can finish the
game
I like the sound effects, each sound effect sounds like you are pushing,
pulling, flipping, bopping, twisting or pushing something.
This game is so far addicting.
The f5 key is a bit far to stretch to press it, but it's a good
challenge, that's how the buttons on the bopit toy is positioned so its
cool that you made it as original as possible. What about making a
version of this game for mobile phones?
It would be excellent if I can play bopit on my phone while traveling
for example.
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- References:
- [lighttechinteractive] bopit
- From: Nicol Oosthuizen
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- From: Nicol Oosthuizen