Re: OFF TOPIC: I Beg everyone to read! Please Read!

    Watch your language! This is a family list!
Allison

----- Original Message ----- 
From: "curmudgeon" <one2three4five6@xxxxxxxxxxx>
To: <jfw@xxxxxxxxxxxxx>
Sent: Thursday, November 11, 2004 3:53 PM
Subject: Re: OFF TOPIC: I Beg everyone to read! Please Read!


> what the fuck is this
> ----- Original Message ----- 
> From: "Beto Escobar III" <betoescobar3@xxxxxxxxxxx>
> To: "JFW List Serve" <jfw@xxxxxxxxxxxxx>
> Cc: "W. Scott Dillman" <sdillman@xxxxxxxxxxxxxxxxxxxxx>
> Sent: Thursday, November 11, 2004 12:19 AM
> Subject: OFF TOPIC: I Beg everyone to read! Please Read!
>
>
> Hello List Serve-- 
> This is off topic in regards to JFW, but I feel it is **extremely**
> important for the blind community.  A man by the name of W. Scott Dillman
> has updated the most current version of the WinFrotzTTS2002 Interpreter
> which was created to allow people, like us, to play text adventure games
> such as Zork I, II, III etc like what we played when we had PC's running
> under the MS DOS environment.  The version of the WinFrotzTTS2002, Scott
> picked-up and began to update, was, in it's beginnings suppose to work for
> the blind gamer, hence the TTS (Text To Speech) in it's name.
> Unfortunately, however, it was not to be.  We do, however, have a man now
> who decided to pick-up where the previous programmer left off, and believe
> it or not, he, W. Scott Dillman, got it to work!  Here are the links,
> plural, below to download the most current and updated WinFrotzTTS2002
> Interpreter with a second link that has over 300 public domain text
> adventures, coded to work specifically with this most recent
>  WinFrotzTTS2002 Interpreter!  Let me continue after the links below...
>
> The Interpreter:
> http://www.binaryrevelations.com/talkback/WinFrotzTTS2002_setup.exe
>
> Public domain games:
> http://www.binaryrevelations.com/talkback/ifarchive_setup.exe
>
> Now, in all sincerity, the blind gamer does not need JAWS to play this
most
> update version of the WinFrotzTTS2002 Interpreter.  The reason being is
that
> Scott, included in the code, Microsoft's Speech Engine which is a SAPI 4,5
> application.  What does this mean?  Well, lets say we all go see our
parents
> over the Thanksgiving Holiday.  We do not need to take a copy of our JAWS
to
> install in mom's PC so we can amuse ourselves after dinner, but we can get
> someone to download this Interpreter, and it speaks on it's own!  We will
> not need JAWS to play.  I will let you know however, as I made mention
> already, that MS Speech Engine is a SAPI 4,5 Speech Engine, we can
purchase
> the AT&T's Natural Voices to use with this game.  The aT&T's Natural
Voices
> is a SAPI 4,5 speech engine as well.  I purchased it just for this
program,
> and everytime I click on the WinFrotzTTS2002 Interpreter icon, the female
> U.K. voice comes on.  "Yes", Eloquence or DECTalk Express, or whatever
> speech engine y
>  ou have running for JAWS will be on, but it will not interfere with the
> game.  I know, because I was one of the beta tester since the beginning.
> The JAWS speech engine will speak during the game selection, along with
the
> at&T's Natural Voices, but once the game starts, it's just you and MS
speech
> Engine or the AT&T's Natural Voices!  Let's move on, and let me explain a
> little more about other things in this wonderful interpreter for the blind
> community...
>
> Another thing that Scott did was code the WinFrotzTTS2002 Interpreter so
> that when you play a game, and save a position, the saved game file
resides
> in a specific folder specific to that game only.  "Yes", I am not joking!
> For Example, in my beta release, I had seven saved game files for one
game,
> five for another, and three for another, and none of the saved game files
> for any of these games were mixed together.  That is correct, all three
> games were saved in their specific folder!  Yeah!  Louder YEAH!!
>
> Look, there are many more updates,but you will see for yourself when you
> start playing.  The only thing I ask is that you just drop an E-mail to
> Scott and thank him, for all he has done for the blind community!  His
> E-mail address is sdillman@xxxxxxxxxxxxxxxxxxxxxx  Let him know of ideas
you
> may have to further improve what he has already done.  I believe, for
> example, he is working on a utility with will allow the PC user to import
> other games into the WinFrotzTTS2002 Interpreter.  If you have suggestions
> like this, send him an E-mail and let him know....
> The only thing I ask of everyone is to inform everyone else who is
visually
> impaired to go to Scott's website, and download these two files.  Have fun
> everybody!
> Your friend from the JFW List Serve,
> Beto Escobar III, LMSW
> betoescobar3@xxxxxxxxxxx
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