[iyonix-support] Re: Sprite export

In message <831a55864f.martin@xxxxxxxxxxxxxxxxxxx>
          Martin Wuerthner <lists@xxxxxxxxxxxxxxx> wrote:

> In message <50f845864f.Andrew@xxxxxxxx>
>           Andrew <aw29009@xxxxxxxxx> wrote:

>> I'm trying to export a block from a 256 greyscale sprite (using Move
>> block or Copy block and "Export" set) but all I get is what looks like
>> a mask in the resulting sprite. Is there a way to get this to work or
>> is it broke?

> Yes, this is indeed broken in Paint 1.96. If the sprite has a mask
> then the exported block is fully masked. The pixels are there though,
> you only need to load the exported sprite into Paint and choose "Edit
> => Mask" to switch the mask off, which reveals the correct block.

[snip]

Is it broken in Paint 2.00 (13 Nov 07) available from the ROOL 
website.

Doug
-- 
Using a Iyonix PC and RISC OS 5.13, the thinking persons alternative 
operating system to Microsoft Windows.
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