[iyonix-support] Re: Sprite export
- From: Doug Webb <doug.j.webb@xxxxxxxxxxxxxx>
- To: iyonix-support@xxxxxxxxxxxxx
- Date: Wed, 26 Mar 2008 23:32:11 GMT
In message <831a55864f.martin@xxxxxxxxxxxxxxxxxxx>
Martin Wuerthner <lists@xxxxxxxxxxxxxxx> wrote:
> In message <50f845864f.Andrew@xxxxxxxx>
> Andrew <aw29009@xxxxxxxxx> wrote:
>> I'm trying to export a block from a 256 greyscale sprite (using Move
>> block or Copy block and "Export" set) but all I get is what looks like
>> a mask in the resulting sprite. Is there a way to get this to work or
>> is it broke?
> Yes, this is indeed broken in Paint 1.96. If the sprite has a mask
> then the exported block is fully masked. The pixels are there though,
> you only need to load the exported sprite into Paint and choose "Edit
> => Mask" to switch the mask off, which reveals the correct block.
[snip]
Is it broken in Paint 2.00 (13 Nov 07) available from the ROOL
website.
Doug
--
Using a Iyonix PC and RISC OS 5.13, the thinking persons alternative
operating system to Microsoft Windows.
---
To alter your preferences or leave the group,
visit http://www.freelists.org/list/iyonix-support
Other info via http://www.freelists.org/webpage/iyonix-support
- References:
- [iyonix-support] Sprite export
- From: Andrew
- [iyonix-support] Re: Sprite export
- From: Martin Wuerthner
Other related posts:
- » [iyonix-support] Sprite export
- » [iyonix-support] Re: Sprite export
- » [iyonix-support] Re: Sprite export
- » [iyonix-support] Re: Sprite export
- [iyonix-support] Sprite export
- From: Andrew
- [iyonix-support] Re: Sprite export
- From: Martin Wuerthner