[interfacekit] Re: small problem...

> >> > "image", is a bitmap that the user can drag. The bitmap is
> >> > automatically
> >> > freed when the message is dropped.
> >> >
> >> > How?
> >>
> >> delete?! ;-)
> >>
> >> Well, the BeBook is bit unprecise here. The supplied bitmap object is
> >> already deleted in DragMessage(). I don't know, how D&D is planned to
> >> be implemented, but I suspect, the the data (drag message, bitmap,...)
> >> are handed over to the app server, which manages the D&D process
> >> (sending messages to the concerned windows). Maybe the bitmap data are
> >> cloned, or maybe they are somehow detached from the bitmap to avoid
> >> copying...
> >
> >DW, what do you have to say?
> The work is handled pretty much by the server. The basic infrastructure
for
> D&D is already implemented - most of what's needed is just implementing
the
> message handling stuff. Although I haven't sat down and worked it out yet,
> I'd assume that it would be a synchronous call with the attachments being
> the bitmap token and the flattened message which is to be dropped.


    DW, Ingo got what I ment! Can I safely make: "delete image" after
sending the bitmat token to the server? Does app_server makes a copy of the
bitmap?


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