[interfacekit] Re: small problem...
- From: "DarkWyrm" <darkwyrm@xxxxxxxxxxx>
- To: <interfacekit@xxxxxxxxxxxxx>
- Date: Mon, 21 Jul 2003 18:20:00 -0400
-----Original Message-----
From: Adi Oanca <adioanca@xxxxxxxxxxxxx>
To: interfacekit@xxxxxxxxxxxxx <interfacekit@xxxxxxxxxxxxx>
Date: Sunday, July 20, 2003 10:16 PM
Subject: [interfacekit] Re: small problem...
>> > "image", is a bitmap that the user can drag. The bitmap is
>> > automatically
>> > freed when the message is dropped.
>> >
>> > How?
>>
>> delete?! ;-)
>>
>> Well, the BeBook is bit unprecise here. The supplied bitmap object is
>> already deleted in DragMessage(). I don't know, how D&D is planned to
>> be implemented, but I suspect, the the data (drag message, bitmap,...)
>> are handed over to the app server, which manages the D&D process
>> (sending messages to the concerned windows). Maybe the bitmap data are
>> cloned, or maybe they are somehow detached from the bitmap to avoid
>> copying...
>
>DW, what do you have to say?
The work is handled pretty much by the server. The basic infrastructure for
D&D is already implemented - most of what's needed is just implementing the
message handling stuff. Although I haven't sat down and worked it out yet,
I'd assume that it would be a synchronous call with the attachments being
the bitmap token and the flattened message which is to be dropped.
--DW
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