[interfacekit] Re: server part of BDirectWindow

>    Yup :-) as much as I can.
>    I don't know the details of BDirectWindow, but if you say its development
>    doesn't interfere with app_server's, then go ahead and do your magic :-)
Ok, thanks.

>    BTW, how do you do clipping to the visible surface if you give access to
>    the frame buffer?

Here's the nice trick: you don't :)
It's the client application which has to do its own clipping (this isn't good, 
I know).
In fact, with a BDirectWindow you can also do bad things (as writing outside 
your clipping region, or worse, write in a wrong pci memory area). Though, this 
is by design, and R5 works exactly like this.



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