[interfacekit] locking...

Hi ALL!

Question:

My BView::Origin is defined like this:

BPoint BView::Origin(void) const {
 if (owner){
  owner->AssertLocked();
 }
 return fBounds.LeftTop();
}


Be's like:

BView::Origin(void) const {
 BLooper::check_lock(void)
 _BSession_::swrite_l(long)
 _BSession_::swrite_l(long)
 _BSession_::swrite_l(long)
 BWindow::Flush(void) const
 _BSession_::sread(long, void *)
}

In Be's implementation, it is clear that a lock is required.
In my method, is it required?


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