[interfacekit] To Assert or not to assert....

Hi, quick question regarding debug stuff:-)  I've been implementing=20
BPictureButton, and I've got it to the stage where I'm viewing the pictur=
e,=20
etc.  But with the 'official' version, if a two state button is set and n=
o=20
diabled pictures are set, then a message is displayed on Draw().  This, w=
hen=20
debugging, displays a window with a message, and when not in debug, outpu=
ts=20
the same message to stdout.  Question being:  how is this caused?  Is it =
a=20
fancyt assert?  An alertbox?  A standard BeOS thing?  ...Not being a prev=
ious=20
BeOS user before OpenBeOS, I don't know!

Cheers,
Graham MacDonald

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