[interfacekit] Re: TextRequestDialog

> THe dialog sounds like a good idea.

I suppose you do not want to write that, too? ;)

> Here's some code for that screen thing:

That saves some work for me. :)

> #include <Rect.h>
> #include <Screen.h>
> 
> BRect& center_on_screen(BRect& _rect)
> {
> BRect r = BScreen().Frame();
> 
> _rect.OffsetTo((r.Width() - Rect.Width()) / 2.0,
>                (r.Height() - Rect.Height()) / 2.0);
> 
> return _rect;
> }
> 
> 
> I recommend putting the func in InterfaceDefs

Why did you not put commit this?
Which source file should I use? ScreenUtils.cpp? Screen.cpp? Globals.cpp?
This should definitely become part of BScreen, some day.

Bye,
Waldemar

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