[interfacekit] Re: PrivateScreen?

Hi,


> Since it's not part of the build, I guess it's currently in a broken 
> state.

Well, I sent BPrivateScreen to DarkWyrm much time ago (DW ? Hope you still have 
that file since I lost it in a hard disk crash some time ago), I had 
implemented the "local" methods, just the "remote" methods were missing. It's 
not hard anyway, I could rewrite in short time, I think.

> 
> I am currently trying to build our libbe.so as a separate entity, which 
> obviously hasn't been tried before :)

Ehehe, nice to know.

> Since BScreen is needed by other classes, I will make it link here 
> locally (by commenting out all references to PrivateScreen), please 
> tell me if I can commit my changes.


Please don't. If you really want to build everything, at least create empty 
stubs for BPrivateScreen functions (or let me do that).



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