[interfacekit] Re: Menu oddities
- From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
- To: interfacekit@xxxxxxxxxxxxx
- Date: Tue, 18 Mar 2003 00:01:27 +0100 CET
Tyler Dauwalder <tyler@xxxxxxxxxxxxx> wrote:
> While y'all are at it, does anyone know the justification for why you
> have to click or hold the mouse button down to move between the top
> level menus in the menu bar=3F That's the only place I can think of
> that you have to do such a thing while travelling menus in BeOS
> (which is otherwise a pleasant experience), and it seems awfully out
> of place to me.
Well, good question; I guess that always holding the mouse button is
the preferred solution :-)
OTOH I see no reason why we couldn't change it - perhaps we should then
have a visual clue, though, that the user can see that the whole bar
will respond to movements=3F
Adios...
Axel.
- References:
- [interfacekit] Menu oddities
- From: Tyler Dauwalder
Other related posts:
- » [interfacekit] Menu oddities
- » [interfacekit] Re: Menu oddities
- [interfacekit] Menu oddities
- From: Tyler Dauwalder