[interfacekit] Re: Menu oddities

Tyler Dauwalder <tyler@xxxxxxxxxxxxx> wrote:
> While y'all are at it, does anyone know the justification for why you 
> have to click or hold the mouse button down to move between the top 
> level menus in the menu bar=3F That's the only place I can think of 
> that you have to do such a thing while travelling menus in BeOS 
> (which is otherwise a pleasant experience), and it seems awfully out 
> of place to me. 

Well, good question; I guess that always holding the mouse button is 
the preferred solution :-)
OTOH I see no reason why we couldn't change it - perhaps we should then 
have a visual clue, though, that the user can see that the whole bar 
will respond to movements=3F

Adios...
   Axel.



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