[interfacekit] Re: Making Graphics Driver Writing Less of a Black Art

>
>It isn't that hard to write graphics drivers, once you got sample code 
>(Be's ftp site contained a file called graphics.zip, with lots of info) 
>and or specs (like datasheets, or documented XFree drivers). I'm 
>planning to create a few simple drivers for NewOS, as I've got a use 
>for NewOS other then OpenBeOS in mind also :)
>
>Again, specs in the main issue here...
>
>Regards,
>
>Ithamar.
Hmm... interesting. I've actually looked at the included graphics driver 
sample code. A relative newbie like me finds it little more than a puzzle, 
but not beyond understanding if I were to study up on it. What I've been 
wondering, for example, is something that would allow for easier debugging of 
the accelerant. Maybe if the server were willing to utilize two graphics 
cards and assigning the second one to a different screen (as opposed to 
B_MAIN_SCREEN) or something. I know almost literally nothing about kernel 
programming, but perhaps it'd be possible to have the kernel do an effective 
"hot" reboot, where it shuts down everything and reloads all devices like it 
had rebooted. Thoughts?

--DW


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