[interfacekit] Re: Icons and BBitmap
- From: DarkWyrm <bpmagic@xxxxxxxxxxxxxxx>
- To: interfacekit@xxxxxxxxxxxxx
- Date: Mon, 19 Aug 2002 11:05:45 -0400
>Tyler
>At any rate, I've worked around it for the time being, moving the color
>conversion code elsewhere (incidentally, converting a B_RGB32 bitmap to
>a B_CMAP8 bitmap using BBitmap::SetBits is way more involved that it
>needs to be...). BMimeType::Get/SetIcon() is now finally working,
>though I plan to add some more tests to be sure all the color
>conversion code works like I think it should. The other Icon()
>functions will be tackled next...
I'm just curious how you accomplished this. I've got quite a bit figured out
about how our BBitmaps will be allocated and managed on the server side, but
that part is handled by the class itself.
>Ingo
>It looks like the very point has been reached, where we -- er, more
>precisely, you ;-) -- will need to implement a provisional BBitmap.
I wouldn't call myself an expert, but I might have some answers if you have
questions.
--DW
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- From: Tyler Dauwalder
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- » [interfacekit] Re: Icons and BBitmap
- » [interfacekit] Re: Icons and BBitmap
- » [interfacekit] Re: Icons and BBitmap
- » [interfacekit] Re: Icons and BBitmap
- » [interfacekit] Re: Icons and BBitmap
- » [interfacekit] Re: Icons and BBitmap
- » [interfacekit] Re: Icons and BBitmap
- » [interfacekit] Re: Icons and BBitmap
- » [interfacekit] Re: Icons and BBitmap
- » [interfacekit] Re: Icons and BBitmap
- » [interfacekit] Re: Icons and BBitmap
- [interfacekit] Re: Icons and BBitmap
- From: Tyler Dauwalder
- [interfacekit] Re: MimeDatabase
- From: Ingo Weinhold
- [interfacekit] Re: Icons and BBitmap
- From: Tyler Dauwalder